//------------------------------------------------------------------------------
// <copyright file="IWindowTarget.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.Windows.Forms {
using System.Runtime.Remoting;
using System.Diagnostics;
using System;
using System.Windows.Forms;
using Microsoft.Win32;
/// <include file='doc\IWindowTarget.uex' path='docs/doc[@for="IWindowTarget"]/*' />
/// <devdoc>
/// This interface defines the communication layer between
/// a Control object and the Win32 API. Each Control object
/// has an internal implementation this interface that is called
/// by the Win32 window.
/// </devdoc>
/// <internalonly/>
public interface IWindowTarget {
/// <include file='doc\IWindowTarget.uex' path='docs/doc[@for="IWindowTarget.OnHandleChange"]/*' />
/// <devdoc>
/// Called when the window handle of the control has changed.
/// </devdoc>
void OnHandleChange(IntPtr newHandle);
/// <include file='doc\IWindowTarget.uex' path='docs/doc[@for="IWindowTarget.OnMessage"]/*' />
/// <devdoc>
/// Called to do control-specific processing for this window.
/// </devdoc>
void OnMessage(ref Message m);
}
}
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