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//------------------------------------------------------------------------------
// <copyright file="DrawMode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Windows.Forms {
using System.Diagnostics;
using System;
using System.ComponentModel;
using System.Drawing;
using Microsoft.Win32;
/// <include file='doc\DrawMode.uex' path='docs/doc[@for="DrawMode"]/*' />
/// <devdoc>
/// <para>
///
/// Specifies responsibility for drawing a control or portion of a control.
///
/// </para>
/// </devdoc>
public enum DrawMode {
/// <include file='doc\DrawMode.uex' path='docs/doc[@for="DrawMode.Normal"]/*' />
/// <devdoc>
/// <para>
/// The
/// operating system paints the items in the control, and the items are each the
/// same height.
///
/// </para>
/// </devdoc>
Normal = 0,
/// <include file='doc\DrawMode.uex' path='docs/doc[@for="DrawMode.OwnerDrawFixed"]/*' />
/// <devdoc>
/// <para>
/// The
/// programmer explicitly paints the items in the control, and the items are
/// each the same height.
///
/// </para>
/// </devdoc>
OwnerDrawFixed = 1,
/// <include file='doc\DrawMode.uex' path='docs/doc[@for="DrawMode.OwnerDrawVariable"]/*' />
/// <devdoc>
/// <para>
/// The programmer explicitly paints the items in the control manually, and they
/// may be different heights.
/// </para>
/// </devdoc>
OwnerDrawVariable = 2,
}
}
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