//------------------------------------------------------------------------------
// <copyright file="DockingAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Windows.Forms {
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute"]/*' />
/// <devdoc>
/// <para>
/// Specifies how a control should be docked by default when added through the designer.
/// </para>
/// </devdoc>
[AttributeUsage(AttributeTargets.Class)]
public sealed class DockingAttribute : Attribute {
private DockingBehavior dockingBehavior;
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.DockingAttribute"]/*' />
/// <devdoc>
/// <para>
/// Default constructor.
/// </para>
/// </devdoc>
public DockingAttribute() {
this.dockingBehavior = DockingBehavior.Never;
}
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.DockingAttribute1"]/*' />
/// <devdoc>
/// <para>
/// Constructor.
/// </para>
/// </devdoc>
public DockingAttribute(DockingBehavior dockingBehavior) {
this.dockingBehavior = dockingBehavior;
}
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.Default"]/*' />
/// <devdoc>
/// <para>
/// Specifies the default value for the <see cref='System.ComponentModel.DockingAttribute'/>.
/// This <see langword='static '/>field is read-only.
/// </para>
/// </devdoc>
public static readonly DockingAttribute Default = new DockingAttribute();
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.DockingBehavior"]/*' />
/// <devdoc>
/// <para>
/// DockingBehavior property.
/// </para>
/// </devdoc>
public DockingBehavior DockingBehavior {
get {
return dockingBehavior;
}
}
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.Equals"]/*' />
/// <internalonly/>
/// <devdoc>
/// </devdoc>
public override bool Equals(object obj) {
if (obj == this) {
return true;
}
DockingAttribute other = obj as DockingAttribute;
return (other != null) && other.DockingBehavior == this.dockingBehavior;
}
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.GetHashCode"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public override int GetHashCode() {
return dockingBehavior.GetHashCode();
}
/// <include file='doc\DockingAttribute.uex' path='docs/doc[@for="DockingAttribute.IsDefaultAttribute"]/*' />
/// <internalonly/>
/// <devdoc>
/// </devdoc>
public override bool IsDefaultAttribute() {
return (this.Equals(Default));
}
}
}
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