File: winforms\Managed\System\WinForms\ComponentModel\COM2Interop\BaseCAMarshaler.cs
Project: ndp\fx\src\System.Windows.Forms.csproj (System.Windows.Forms)
//------------------------------------------------------------------------------
// <copyright file="BaseCAMarshaler.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>                                                                
//------------------------------------------------------------------------------
 
namespace System.Windows.Forms.ComponentModel.Com2Interop {
    using System.Runtime.Remoting;
    using System.Runtime.InteropServices;
    using System.ComponentModel;
    using System.Diagnostics;
    using System;
    using Microsoft.Win32;
    using System.Globalization;
 
 
    /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler"]/*' />
    /// <devdoc>
    ///   This class performs basic operation for marshaling data passed
    ///   in from native in one of the CA*** structs (CADWORD, CAUUID, etc),
    ///   which are structs in which the first word is the number of elements
    ///   and the second is a pointer to an array of such elements.
    ///
    /// </devdoc>
    internal abstract class BaseCAMarshaler {
 
        private static TraceSwitch CAMarshalSwitch = new TraceSwitch("CAMarshal", "BaseCAMarshaler: Debug CA* struct marshaling");
 
        private IntPtr caArrayAddress;
        private int count;
        private object[] itemArray;
 
        /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler.BaseCAMarshaler"]/*' />
        /// <devdoc>
        ///     Base ctor
        /// </devdoc>
        protected BaseCAMarshaler(NativeMethods.CA_STRUCT caStruct) : base() {
            if (caStruct == null) {
                count = 0;
                Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "BaseCAMarshaler: null passed in!");
            }
 
            // first 4 bytes is the count
            count = caStruct.cElems;
            caArrayAddress = caStruct.pElems;
            Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "Marshaling " + count.ToString(CultureInfo.InvariantCulture) + " items of type " + ItemType.Name);
        }
 
        ~BaseCAMarshaler() {
            try {
                if (itemArray == null && caArrayAddress != IntPtr.Zero) {
                     object[] items = Items;
                }
            }
            catch {
            }
        }
 
        protected abstract Array CreateArray();
 
        /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler.ItemType"]/*' />
        /// <devdoc>
        ///     Returns the type of item this marshaler will
        ///     return in the items array.
        /// </devdoc>
        public abstract Type ItemType {
            get;
        }
 
 
        /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler.Count"]/*' />
        /// <devdoc>
        ///     Returns the count of items that will be or have been
        ///     marshaled.
        /// </devdoc>
        public int Count {
            get {
                return count;
            }
        }
 
 
 
        /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler.Items"]/*' />
        /// <devdoc>
        ///     The marshaled items.
        /// </devdoc>
        public virtual object[] Items {
            get {
                try {
                    if (itemArray == null) {
                        itemArray = Get_Items();
                    }
                }
                catch (Exception ex) {
                    Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "Marshaling failed: " + ex.GetType().Name + ", " + ex.Message);
                }
#if DEBUG
                if (itemArray != null) {
                    Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "Marshaled: " + itemArray.Length.ToString(CultureInfo.InvariantCulture) + " items, array type=" + itemArray.GetType().Name);
                }
#endif
                return itemArray;
            }
        }
 
 
        /// <include file='doc\BaseCAMarshaler.uex' path='docs/doc[@for="BaseCAMarshaler.GetItemFromAddress"]/*' />
        /// <devdoc>
        ///     Override this member to perform marshalling of a single item
        ///     given it's native address.
        /// </devdoc>
        protected abstract object GetItemFromAddress(IntPtr addr);
 
        // Retrieve the items
        private object[] Get_Items() {
            // cycle through the addresses and get an item for each addr
            IntPtr addr;
            Array items = new object[Count]; //cpb vs38262 System.Array.CreateInstance(this.ItemType,count);
            object curItem;
            for (int i = 0; i < count; i++) {
                try {
                    addr = Marshal.ReadIntPtr(caArrayAddress, i * IntPtr.Size);
                    curItem = GetItemFromAddress(addr);
                    if (curItem != null && ItemType.IsInstanceOfType(curItem)) {
                        items.SetValue(curItem, i);
                    }
                    Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "Marshaled " + ItemType.Name + " item, value=" + (curItem == null ? "(null)" : curItem.ToString()));
                }
                catch (Exception ex) {
                    Debug.WriteLineIf(CAMarshalSwitch.TraceVerbose, "Failed to marshal " + ItemType.Name + " item, exception=" + ex.GetType().Name +", " +ex.Message);
                }
            }
            // free the array
            Marshal.FreeCoTaskMem(caArrayAddress);
            caArrayAddress = IntPtr.Zero;
            return(object[])items;
        }
    }
}