winforms\Managed\System\WinForms\AxHost.cs (35)
566int ocState = GetOcState();
613else if (!f.Visible && Visible && IsHandleCreated && GetOcState() >= OC_INPLACE) {
616else if (f.Visible && !GetState(STATE_VISIBLE) && IsHandleCreated && GetOcState() >= OC_INPLACE) {
1312if (value != null && !newuMode && olduMode != newuMode && GetOcState() > OC_LOADED) {
1364if (GetOcState() >= OC_UIACTIVE && !iss.GetComponentSelected(this)) {
1547if (GetOcState() < OC_INPLACE) return;
1587if (GetOcState() > OC_RUNNING) {
1672while (state < GetOcState()) {
1673switch (GetOcState()) {
1681Debug.WriteLineIf(AxHTraceSwitch.TraceVerbose && GetOcState() == OC_INPLACE, "failed transition");
1692Debug.WriteLineIf(AxHTraceSwitch.TraceVerbose && GetOcState() == OC_RUNNING, "failed transition");
1698Debug.Assert(GetOcState() == OC_LOADED," failed transition");
1703Debug.Assert(GetOcState() == OC_PASSIVE," failed transition");
1708SetOcState(GetOcState() - 1);
1727while (state > GetOcState()) {
1728Debug.WriteLineIf(AxHTraceSwitch.TraceVerbose, "Transitioning up from: " + GetOcState().ToString(CultureInfo.InvariantCulture) + " to: " + state.ToString(CultureInfo.InvariantCulture));
1729switch (GetOcState()) {
1733Debug.Assert(GetOcState() == OC_LOADED, " failed transition");
1738Debug.Assert(GetOcState() == OC_RUNNING, " failed transition");
1784if (GetOcState() < OC_INPLACE) {
1791Debug.Assert(GetOcState() == OC_UIACTIVE, " failed transition");
1796SetOcState(GetOcState() + 1);
1845Debug.Assert(GetOcState() >= OC_INPLACE, "we have to be in place in order to ui activate...");
1958Debug.Assert(GetOcState() >= OC_INPLACE, "have to be in place in order to hide.");
1961if (GetOcState() < OC_INPLACE) {
2200if (this.ocxState != null && GetOcState() >= OC_RUNNING) {
2210if (GetOcState() < OC_RUNNING) {
2347if (GetOcState() < OC_RUNNING) return false;
3275if (GetOcState() < OC_RUNNING) return false;
3497if (GetOcState() >= OC_INPLACE) {
4188if (host.GetOcState() < OC_INPLACE)
4296if (host.GetOcState() > OC_INPLACE) {
4304if (host.GetOcState() == OC_UIACTIVE) {
4539if (GetOcState() == OC_RUNNING) {
5907if (control.GetOcState() >= OC_RUNNING && control.IsUserMode() && control.AwaitingDefreezing()) {