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//------------------------------------------------------------------------------
// <copyright file="WebSocketTransitionState.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Web {
// Represents the transition state of a WebSocket request.
// Any state can be a terminal state, but if a state transition does take place it will go in the
// order Inactive -> AcceptWebSocketRequestCalled -> TransitionStarted -> TransitionCompleted.
internal enum WebSocketTransitionState : byte {
// This is not a WebSocket request, or if it is HttpContext.AcceptWebSocketRequest() hasn't yet been called.
Inactive = 0,
// HttpContext.AcceptWebSocketRequest() has been called, but we haven't yet started the transition.
// This means that the request handler or ASP.NET modules may still be running.
AcceptWebSocketRequestCalled,
// We have started the transition, e.g. we're in the process of tearing down request state and releasing
// objects (like HttpApplication instances) back into their respective pools. The handshake with the client
// will also be performed during this time. Asynchronous module-level events (like SendResponse) should
// not be fired after this point.
TransitionStarted,
// We have completed the transition, e.g. the handshake is completed and we have an active connection
// with the client. The callback the developer passed to HttpContext.AcceptWebSocketRequest() is executing.
TransitionCompleted
}
}
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