4 writes to _fResetConnectionSent
System.Data (4)
fx\src\data\System\Data\SqlClient\TdsParser.cs (2)
1481stateObj._fResetConnectionSent = true; // Otherwise set flag so we don't resend on multiple packet execute. 1496stateObj._fResetConnectionSent = false;
fx\src\data\System\Data\SqlClient\TdsParserStateObject.cs (2)
665_fResetConnectionSent = false; 681_fResetConnectionSent = false;
3 references to _fResetConnectionSent
System.Data (3)
fx\src\data\System\Data\SqlClient\TdsParser.cs (3)
1433if (_fResetConnection && !stateObj._fResetConnectionSent) { 1464Debug.Assert(!stateObj._fResetConnectionSent, "Unexpected state for sending reset connection"); 1485Debug.Assert(!stateObj._fResetConnectionSent, "Unexpected state on WritePacket ResetConnection");