6 writes to m_state
System.Core (6)
System\IO\Pipes\PipeStream.cs (6)
142
m_state
= PipeState.WaitingToConnect;
777
m_state
= PipeState.Closed;
790
m_state
= (value) ? PipeState.Connected : PipeState.Disconnected;
1150
m_state
= PipeState.Broken;
1163
m_state
= PipeState.Broken;
1175
m_state
= value;
15 references to m_state
System.Core (15)
System\IO\Pipes\PipeStream.cs (15)
262
if (
m_state
== PipeState.Broken) {
415
m_isMessageComplete =
m_state
== PipeState.Broken ||
805
if (
m_state
== PipeState.WaitingToConnect) {
808
if (
m_state
== PipeState.Disconnected) {
815
if (
m_state
== PipeState.Closed) {
963
if (
m_state
== PipeState.Closed) {
1074
if (
m_state
== PipeState.Closed) {
1089
if (
m_state
== PipeState.WaitingToConnect) {
1092
if (
m_state
== PipeState.Disconnected) {
1100
if (
m_state
== PipeState.Closed) {
1114
if (
m_state
== PipeState.WaitingToConnect) {
1117
if (
m_state
== PipeState.Disconnected) {
1125
if (
m_state
== PipeState.Broken) {
1130
if (
m_state
== PipeState.Closed) {
1172
return
m_state
;