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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: FixedBufferAttribute
**
** Purpose: Used by a compiler for generating value types
** in-place within other value types containing a certain
** number of elements of the given (primitive) type. Somewhat
** similar to P/Invoke's ByValTStr attribute.
** Used by C# with this syntax: "fixed int buffer[10];"
**
===========================================================*/
using System;
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Field, Inherited=false)]
public sealed class FixedBufferAttribute : Attribute
{
private Type elementType;
private int length;
public FixedBufferAttribute(Type elementType, int length)
{
this.elementType = elementType;
this.length = length;
}
public Type ElementType {
get {
return elementType;
}
}
public int Length {
get {
return length;
}
}
}
}
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