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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** File: AssemblyNameFlags
**
** <OWNER>mray</OWNER>
** <OWNER>WESU</OWNER>
**
**
** Purpose: Flags controlling how an AssemblyName is used
** during binding
**
**
===========================================================*/
namespace System.Reflection {
using System;
[Serializable]
[FlagsAttribute()]
[System.Runtime.InteropServices.ComVisible(true)]
public enum AssemblyNameFlags
{
None = 0x0000,
// Flag used to indicate that an assembly ref contains the full public key, not the compressed token.
// Must match afPublicKey in CorHdr.h.
PublicKey = 0x0001,
//ProcArchMask = 0x00F0, // Bits describing the processor architecture
// Accessible via AssemblyName.ProcessorArchitecture
EnableJITcompileOptimizer = 0x4000,
EnableJITcompileTracking = 0x8000,
Retargetable = 0x0100,
//ContentType = 0x0E00, // Bits describing the ContentType are accessible via AssemblyName.ContentType
}
[Serializable]
[System.Runtime.InteropServices.ComVisible(false)]
public enum AssemblyContentType
{
Default = 0x0000,
WindowsRuntime = 0x0001
}
[Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public enum ProcessorArchitecture
{
None = 0x0000,
MSIL = 0x0001,
X86 = 0x0002,
IA64 = 0x0003,
Amd64 = 0x0004,
Arm = 0x0005
}
}
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