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namespace System
{
internal struct ParamsArray
{
// Sentinel fixed-length arrays eliminate the need for a "count" field keeping this
// struct down to just 4 fields. These are only used for their "Length" property,
// that is, their elements are never set or referenced.
private static readonly object[] oneArgArray = new object[1];
private static readonly object[] twoArgArray = new object[2];
private static readonly object[] threeArgArray = new object[3];
private readonly object arg0;
private readonly object arg1;
private readonly object arg2;
// After construction, the first three elements of this array will never be accessed
// because the indexer will retrieve those values from arg0, arg1, and arg2.
private readonly object[] args;
public ParamsArray(object arg0)
{
this.arg0 = arg0;
this.arg1 = null;
this.arg2 = null;
// Always assign this.args to make use of its "Length" property
this.args = oneArgArray;
}
public ParamsArray(object arg0, object arg1)
{
this.arg0 = arg0;
this.arg1 = arg1;
this.arg2 = null;
// Always assign this.args to make use of its "Length" property
this.args = twoArgArray;
}
public ParamsArray(object arg0, object arg1, object arg2)
{
this.arg0 = arg0;
this.arg1 = arg1;
this.arg2 = arg2;
// Always assign this.args to make use of its "Length" property
this.args = threeArgArray;
}
public ParamsArray(object[] args)
{
int len = args.Length;
this.arg0 = len > 0 ? args[0] : null;
this.arg1 = len > 1 ? args[1] : null;
this.arg2 = len > 2 ? args[2] : null;
this.args = args;
}
public int Length
{
get { return this.args.Length; }
}
public object this[int index]
{
get { return index == 0 ? this.arg0 : GetAtSlow(index); }
}
private object GetAtSlow(int index)
{
if (index == 1)
return this.arg1;
if (index == 2)
return this.arg2;
return this.args[index];
}
}
}
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