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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Interface: ICollection
**
** <OWNER>kimhamil</OWNER>
**
**
** Purpose: Base interface for all generic collections.
**
**
===========================================================*/
namespace System.Collections.Generic {
using System;
using System.Runtime.CompilerServices;
using System.Diagnostics.Contracts;
// Base interface for all collections, defining enumerators, size, and
// synchronization methods.
// Note that T[] : IList<T>, and we want to ensure that if you use
// IList<YourValueType>, we ensure a YourValueType[] can be used
// without jitting. Hence the TypeDependencyAttribute on SZArrayHelper.
// This is a special hack internally though - see VM\compile.cpp.
// The same attribute is on IEnumerable<T> and ICollection<T>.
#if CONTRACTS_FULL
[ContractClass(typeof(ICollectionContract<>))]
#endif
[TypeDependencyAttribute("System.SZArrayHelper")]
public interface ICollection<T> : IEnumerable<T>
{
// Number of items in the collections.
int Count { get; }
bool IsReadOnly { get; }
void Add(T item);
void Clear();
bool Contains(T item);
// CopyTo copies a collection into an Array, starting at a particular
// index into the array.
//
void CopyTo(T[] array, int arrayIndex);
//void CopyTo(int sourceIndex, T[] destinationArray, int destinationIndex, int count);
bool Remove(T item);
}
#if CONTRACTS_FULL
[ContractClassFor(typeof(ICollection<>))]
internal abstract class ICollectionContract<T> : ICollection<T>
{
int ICollection<T>.Count {
get {
Contract.Ensures(Contract.Result<int>() >= 0);
return default(int);
}
}
bool ICollection<T>.IsReadOnly {
get { return default(bool); }
}
void ICollection<T>.Add(T item)
{
//Contract.Ensures(((ICollection<T>)this).Count == Contract.OldValue(((ICollection<T>)this).Count) + 1); // not threadsafe
}
void ICollection<T>.Clear()
{
}
bool ICollection<T>.Contains(T item)
{
return default(bool);
}
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
{
}
bool ICollection<T>.Remove(T item)
{
return default(bool);
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return default(IEnumerator<T>);
}
IEnumerator IEnumerable.GetEnumerator()
{
return default(IEnumerator);
}
}
#endif // CONTRACTS_FULL
}
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