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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
namespace Microsoft.Win32 {
[System.Runtime.InteropServices.ComVisible(true)]
public enum RegistryValueKind {
String = Win32Native.REG_SZ,
ExpandString = Win32Native.REG_EXPAND_SZ,
Binary = Win32Native.REG_BINARY,
DWord = Win32Native.REG_DWORD,
MultiString = Win32Native.REG_MULTI_SZ,
QWord = Win32Native.REG_QWORD,
Unknown = 0, // REG_NONE is defined as zero but BCL
[System.Runtime.InteropServices.ComVisible(false)]
None = unchecked((int)0xFFFFFFFF), // mistakingly overrode this value.
} // Now instead of using Win32Native.REG_NONE we use "-1" and play games internally.
}
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