|
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// The TypeCode enum represents the type code of an object. To obtain the
// TypeCode for a given object, use the Value.GetTypeCode() method. The
// TypeCode.Empty value represents a null object reference. The TypeCode.Object
// value represents an object that doesn't implement the IConvertible interface. The
// TypeCode.DBNull value represents the database null, which is distinct and
// different from a null reference. The other type codes represent values that
// use the given simple type encoding.
//
// Note that when an object has a given TypeCode, there is no guarantee that
// the object is an instance of the corresponding System.XXX value class. For
// example, an object with the type code TypeCode.Int32 might actually be an
// instance of a nullable 32-bit integer type (with a value that isn't the
// database null).
//
// There are no type codes for "Missing", "Error", "IDispatch", and "IUnknown".
// These types of values are instead represented as classes. When the type code
// of an object is TypeCode.Object, a further instance-of check can be used to
// determine if the object is one of these values.
namespace System {
[Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public enum TypeCode {
Empty = 0, // Null reference
Object = 1, // Instance that isn't a value
DBNull = 2, // Database null value
Boolean = 3, // Boolean
Char = 4, // Unicode character
SByte = 5, // Signed 8-bit integer
Byte = 6, // Unsigned 8-bit integer
Int16 = 7, // Signed 16-bit integer
UInt16 = 8, // Unsigned 16-bit integer
Int32 = 9, // Signed 32-bit integer
UInt32 = 10, // Unsigned 32-bit integer
Int64 = 11, // Signed 64-bit integer
UInt64 = 12, // Unsigned 64-bit integer
Single = 13, // IEEE 32-bit float
Double = 14, // IEEE 64-bit double
Decimal = 15, // Decimal
DateTime = 16, // DateTime
String = 18, // Unicode character string
}
}
|