File: system\diagnostics\debuggerattributes.cs
Project: ndp\clr\src\bcl\mscorlib.csproj (mscorlib)
// ==++==
// 
//   Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// ==--==
/*============================================================
**
** Class:  DebuggerAttributes
**
**
** Purpose: Attributes for debugger
**
**
===========================================================*/
    
 
namespace System.Diagnostics {
    using System;
    using System.Runtime.InteropServices;
    using System.Diagnostics.Contracts;
    
[Serializable]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Constructor, Inherited = false)]
    [ComVisible(true)]
    public sealed class DebuggerStepThroughAttribute : Attribute
    {
        public DebuggerStepThroughAttribute () {}
    } 
 
[Serializable]
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor, Inherited = false)]
    [ComVisible(true)]
    public sealed class DebuggerStepperBoundaryAttribute : Attribute
    {
        public DebuggerStepperBoundaryAttribute () {}
    } 
 
[Serializable]
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Constructor, Inherited = false)]
    [ComVisible(true)]
    public sealed class DebuggerHiddenAttribute : Attribute
    {
        public DebuggerHiddenAttribute () {}
    }
 
[Serializable]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Constructor |AttributeTargets.Struct, Inherited = false)]
    [ComVisible(true)]
    public sealed class DebuggerNonUserCodeAttribute : Attribute
    {
       public DebuggerNonUserCodeAttribute () {}
    }
 
    // Attribute class used by the compiler to mark modules.  
    // If present, then debugging information for everything in the
    // assembly was generated by the compiler, and will be preserved
    // by the Runtime so that the debugger can provide full functionality
    // in the case of JIT attach. If not present, then the compiler may
    // or may not have included debugging information, and the Runtime
    // won't preserve the debugging info, which will make debugging after
    // a JIT attach difficult.
    [AttributeUsage(AttributeTargets.Assembly|AttributeTargets.Module, AllowMultiple = false)]
    [ComVisible(true)]
    public sealed class DebuggableAttribute : Attribute
    {
        [Flags]
        [ComVisible(true)]
        public enum DebuggingModes 
        {
            None = 0x0,
            Default = 0x1,
            DisableOptimizations = 0x100,
            IgnoreSymbolStoreSequencePoints = 0x2,
            EnableEditAndContinue = 0x4
        }
        
        private DebuggingModes m_debuggingModes;
 
        public DebuggableAttribute(bool isJITTrackingEnabled,
                                   bool isJITOptimizerDisabled)
        {
            m_debuggingModes = 0;
 
            if (isJITTrackingEnabled) 
            {
                m_debuggingModes |= DebuggingModes.Default;
            }
 
            if (isJITOptimizerDisabled) 
            {
                m_debuggingModes |= DebuggingModes.DisableOptimizations;
            }
        }
 
        public DebuggableAttribute(DebuggingModes modes)
        {
            m_debuggingModes = modes;
        }
 
        public bool IsJITTrackingEnabled
        {
            get { return ((m_debuggingModes & DebuggingModes.Default) != 0); }
        }
 
        public bool IsJITOptimizerDisabled
        {
            get { return ((m_debuggingModes & DebuggingModes.DisableOptimizations) != 0); }
        }
        
        public DebuggingModes DebuggingFlags
        {
            get { return m_debuggingModes; }
        }
    }
 
    //  DebuggerBrowsableState states are defined as follows:
    //      Never       never show this element
    //      Expanded    expansion of the class is done, so that all visible internal members are shown
    //      Collapsed   expansion of the class is not performed. Internal visible members are hidden
    //      RootHidden  The target element itself should not be shown, but should instead be 
    //                  automatically expanded to have its members displayed.
    //  Default value is collapsed
 
    //  Please also change the code which validates DebuggerBrowsableState variable (in this file)
    //  if you change this enum.
    [ComVisible(true)]
    public enum DebuggerBrowsableState 
    { 
        Never = 0, 
        //Expanded is not supported in this release
        //Expanded = 1, 
        Collapsed = 2, 
        RootHidden = 3
    }
    
    
    // the one currently supported with the csee.dat 
    // (mcee.dat, autoexp.dat) file. 
    [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
    [ComVisible(true)]
    public sealed class DebuggerBrowsableAttribute: Attribute
    {
        private DebuggerBrowsableState state;
        public DebuggerBrowsableAttribute(DebuggerBrowsableState state)
        {
            if( state < DebuggerBrowsableState.Never || state > DebuggerBrowsableState.RootHidden)
                throw new ArgumentOutOfRangeException("state");
            Contract.EndContractBlock();
 
            this.state = state;
        }
        public DebuggerBrowsableState State
        {
            get { return state; }
        }
    }
 
 
    // DebuggerTypeProxyAttribute
    [AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class | AttributeTargets.Assembly, AllowMultiple = true)]
    [ComVisible(true)]
    public sealed class DebuggerTypeProxyAttribute: Attribute
    {
        private string typeName;
        private string targetName;
        private Type target;
 
        public DebuggerTypeProxyAttribute(Type type)
        {
            if (type == null) {
                throw new ArgumentNullException("type");
            }
            Contract.EndContractBlock();
 
            this.typeName = type.AssemblyQualifiedName;
        }
        
        public DebuggerTypeProxyAttribute(string typeName)
        {
            this.typeName = typeName;
        }
        public string ProxyTypeName
        {
            get { return typeName; }
        }
 
        public Type Target
        {
            set { 
                if( value == null) {
                    throw new ArgumentNullException("value");
                }
                Contract.EndContractBlock();
                
                targetName = value.AssemblyQualifiedName; 
                target = value; 
            }
            
            get { return target; }
        }
 
        public string TargetTypeName
        {
            get { return targetName; }
            set { targetName = value; }
 
        }
    }
    
    // This attribute is used to control what is displayed for the given class or field 
    // in the data windows in the debugger.  The single argument to this attribute is
    // the string that will be displayed in the value column for instances of the type.  
    // This string can include text between { and } which can be either a field, 
    // property or method (as will be documented in mscorlib).  In the C# case, 
    // a general expression will be allowed which only has implicit access to the this pointer 
    // for the current instance of the target type. The expression will be limited, 
    // however: there is no access to aliases, locals, or pointers. 
    // In addition, attributes on properties referenced in the expression are not processed.
    [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Delegate | AttributeTargets.Enum | AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Assembly, AllowMultiple = true)]
    [ComVisible(true)]
    public sealed class DebuggerDisplayAttribute : Attribute
    {
        private string name;
        private string value;
        private string type;
        private string targetName;
        private Type target;
 
        public DebuggerDisplayAttribute(string value)
        {
            if( value == null ) {
                this.value = "";
            }
            else {
                this.value = value;
            }
            name = "";
            type = "";
        }   
 
        public string Value
        {
            get { return this.value; }
        }
 
        public string Name
        {
            get { return name; }
            set { name = value; }
        }
 
        public string Type
        {
            get { return type; }
            set { type = value; }
        }
 
        public Type Target
        {
            set { 
                if( value == null) {
                    throw new ArgumentNullException("value");
                }
                Contract.EndContractBlock();
                
                targetName = value.AssemblyQualifiedName; 
                target = value;
            }
            get { return target; }
        }
 
        public string TargetTypeName
        {
            get { return targetName; }
            set { targetName = value; }
    
        }
    }
 
 
    /// <summary>
    /// Signifies that the attributed type has a visualizer which is pointed
    /// to by the parameter type name strings.
    /// </summary>
    [AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class | AttributeTargets.Assembly, AllowMultiple = true)]
    [ComVisible(true)]
    public sealed class DebuggerVisualizerAttribute: Attribute
    {
        private string visualizerObjectSourceName;
        private string visualizerName;
        private string description;
        private string targetName;
        private Type target;
 
        public DebuggerVisualizerAttribute(string visualizerTypeName)
        {
            this.visualizerName = visualizerTypeName;
        }
        public DebuggerVisualizerAttribute(string visualizerTypeName, string visualizerObjectSourceTypeName)
        {
            this.visualizerName = visualizerTypeName;
            this.visualizerObjectSourceName = visualizerObjectSourceTypeName;
        }
        public DebuggerVisualizerAttribute(string visualizerTypeName, Type visualizerObjectSource)
        {
            if (visualizerObjectSource == null) {
                throw new ArgumentNullException("visualizerObjectSource");
            }
            Contract.EndContractBlock();
            this.visualizerName = visualizerTypeName;
            this.visualizerObjectSourceName = visualizerObjectSource.AssemblyQualifiedName;
        }
        public DebuggerVisualizerAttribute(Type visualizer)
        {    
            if (visualizer == null) {
                throw new ArgumentNullException("visualizer");
            }
            Contract.EndContractBlock();
            this.visualizerName = visualizer.AssemblyQualifiedName;
        }
        public DebuggerVisualizerAttribute(Type visualizer, Type visualizerObjectSource)
        {
            if (visualizer == null) {
                throw new ArgumentNullException("visualizer");
            }
            if (visualizerObjectSource == null) {
                throw new ArgumentNullException("visualizerObjectSource");
            }
            Contract.EndContractBlock();
            this.visualizerName = visualizer.AssemblyQualifiedName;
            this.visualizerObjectSourceName = visualizerObjectSource.AssemblyQualifiedName;
        }
        public DebuggerVisualizerAttribute(Type visualizer, string visualizerObjectSourceTypeName)
        {
            if (visualizer == null) {
                throw new ArgumentNullException("visualizer");
            }
            Contract.EndContractBlock();
            this.visualizerName = visualizer.AssemblyQualifiedName;
            this.visualizerObjectSourceName = visualizerObjectSourceTypeName;
        }
 
        public string VisualizerObjectSourceTypeName
        {
            get { return visualizerObjectSourceName; }
        }
        public string VisualizerTypeName
        {
            get { return visualizerName; }
        }
        public string Description
        {
            get { return description; }
            set { description = value; }
        }
 
        public Type Target
        {
            set {                 
                if( value == null) {
                    throw new ArgumentNullException("value");
                }
                Contract.EndContractBlock();
                
                targetName = value.AssemblyQualifiedName; 
                target = value; 
            }
            
            get { return target; }
        }
 
        public string TargetTypeName
        {
            set { targetName = value; }
            get { return targetName; }
        }
    }
}