24 implementations of Count
mscorlib (13)
system\arraysegment.cs (1)
96public int Count
system\Collections\Concurrent\ConcurrentDictionary.cs (1)
998public int Count
system\Collections\Concurrent\ConcurrentQueue.cs (1)
394public int Count
system\Collections\Concurrent\ConcurrentStack.cs (1)
203public int Count
system\collections\generic\dictionary.cs (3)
131public int Count { 836public int Count { 1023public int Count {
system\collections\generic\list.cs (1)
137public int Count {
system\collections\objectmodel\collection.cs (1)
38public int Count {
system\collections\objectmodel\readonlycollection.cs (1)
34public int Count {
system\collections\objectmodel\readonlydictionary.cs (3)
119public int Count { 391public int Count { 490public int Count {
System (10)
compmod\system\collections\generic\linkedlist.cs (1)
55public int Count {
compmod\system\collections\generic\queue.cs (1)
91public int Count {
compmod\system\collections\generic\sorteddictionary.cs (3)
112public int Count { 526public int Count { 681public int Count {
compmod\system\collections\generic\sortedlist.cs (1)
271public int Count {
compmod\system\collections\generic\sortedset.cs (1)
291public int Count {
compmod\system\collections\generic\stack.cs (1)
91public int Count {
sys\system\collections\concurrent\BlockingCollection.cs (1)
114public int Count
sys\system\collections\concurrent\ConcurrentBag.cs (1)
657public int Count
System.Core (1)
System\Collections\Generic\HashSet.cs (1)
326public int Count {
24 references to Count
mscorlib (10)
system\runtime\interopservices\windowsruntime\constantsplittablemap.cs (2)
57this.lastItemIndex = data.Count - 1; 58this.items = CreateKeyValueArray(data.Count, data.GetEnumerator());
system\runtime\interopservices\windowsruntime\ireadonlydictionarytoimapviewadapter.cs (2)
60return (uint)_this.Count; 77if (_this.Count < 2) {
system\runtime\interopservices\windowsruntime\ireadonlylisttoivectorviewadapter.cs (6)
42EnsureIndexInt32(index, _this.Count); 60return (uint)_this.Count; 70int max = _this.Count; 99if (startIndex == _this.Count) 102EnsureIndexInt32(startIndex, _this.Count); 109uint itemCount = Math.Min((uint)items.Length, (uint)_this.Count - startIndex);
PresentationFramework (14)
src\Framework\System\Windows\Documents\NLGSpellerInterop.cs (6)
258segmentCount += sentence.Segments.Count; 263for (int i = 0; continueIteration && (i < sentence.Segments.Count); i++ ) 831for (int i = 0; result && (i < SubSegments.Count); i++) 966Invariant.Assert(_segments.Count == sentenceSegmentCount); 996if (Segments.Count > 0) 998ITextRange textRange = Segments[Segments.Count - 1].TextRange;
src\Framework\System\Windows\Documents\Speller.cs (3)
972if (textSegment.SubSegments.Count == 0) 975if(textSegment.Suggestions.Count > 0) 1028if (textSegment.SubSegments.Count == 0)
src\Framework\System\Windows\Documents\WinRTSpellerInterop.cs (5)
445segmentCount += sentence.Segments.Count; 449for (int i = 0; continueIteration && (i < sentence.Segments.Count); i++) 1095for (int i = 0; result && (i < SubSegments.Count); i++) 1163if (Segments.Count > 0) 1165ITextRange textRange = Segments[Segments.Count - 1].TextRange;