8 writes to AceFlags
mscorlib (8)
system\security\accesscontrol\acl.cs (8)
1120
unchecked { ace.
AceFlags
&= ~InheritFlags; }
1145
unchecked { ace.
AceFlags
&= ~AceFlags.NoPropagateInherit; }
1157
unchecked { ace.
AceFlags
&= ~AuditFlags; }
1625
ace.
AceFlags
|= ( newAce.AceFlags & AceFlags.AuditFlags );
1631
ace.
AceFlags
|= ( newAce.AceFlags & AceFlags.AuditFlags );
1660
ace.
AceFlags
= ( merged | ( ace.AceFlags & AceFlags.AuditFlags ));
1669
ace.
AceFlags
= ( merged | ( ace.AceFlags & AceFlags.AuditFlags ));
2559
ace.
AceFlags
= ps_AceFlags;
58 references to AceFlags
mscorlib (58)
system\security\accesscontrol\ace.cs (10)
148
binaryForm[offset + 1] = ( byte )
AceFlags
;
454
return (( this.
AceFlags
& AceFlags.Inherited ) != 0 );
464
if (( this.
AceFlags
& AceFlags.ContainerInherit ) != 0 )
469
if (( this.
AceFlags
& AceFlags.ObjectInherit ) != 0 )
484
if (( this.
AceFlags
& AceFlags.InheritOnly ) != 0 )
489
if (( this.
AceFlags
& AceFlags.NoPropagateInherit ) != 0 )
504
if (( this.
AceFlags
& AceFlags.SuccessfulAccess ) != 0 )
509
if (( this.
AceFlags
& AceFlags.FailedAccess ) != 0 )
571
this.
AceFlags
!= ace.
AceFlags
)
system\security\accesscontrol\acl.cs (44)
891
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
948
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
1113
if (( ace.
AceFlags
& AceFlags.InheritOnly ) != 0 )
1118
if (( ace.
AceFlags
& InheritFlags ) != 0 )
1130
if ((( ace.
AceFlags
& AceFlags.InheritOnly ) != 0 ) &&
1131
(( ace.
AceFlags
& AceFlags.ContainerInherit ) == 0 ) &&
1132
(( ace.
AceFlags
& AceFlags.ObjectInherit ) == 0 ))
1141
if ((( ace.
AceFlags
& AceFlags.NoPropagateInherit ) != 0 ) &&
1142
(( ace.
AceFlags
& AceFlags.ContainerInherit ) == 0 ) &&
1143
(( ace.
AceFlags
& AceFlags.ObjectInherit ) == 0 ))
1179
if (( ace.
AceFlags
& AuditFlags ) == 0 )
1431
if ((( ace.
AceFlags
& AceFlags.ContainerInherit ) != 0 ) && (( aceFlags & AceFlags.ContainerInherit ) != 0 ))
1526
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
1531
if (( newAce.
AceFlags
& AceFlags.Inherited ) != 0 )
1587
if ( ace.
AceFlags
== newAce.
AceFlags
)
1616
if ((( ace.
AceFlags
& AceFlags.InheritanceFlags ) == ( newAce.
AceFlags
& AceFlags.InheritanceFlags )) &&
1625
ace.AceFlags |= ( newAce.
AceFlags
& AceFlags.AuditFlags );
1631
ace.AceFlags |= ( newAce.
AceFlags
& AceFlags.AuditFlags );
1642
if ((( ace.
AceFlags
& AceFlags.AuditFlags ) == ( newAce.
AceFlags
& AceFlags.AuditFlags )) &&
1658
if ( true == MergeInheritanceBits( ace.
AceFlags
, newAce.
AceFlags
, IsDS, out merged ))
1660
ace.AceFlags = ( merged | ( ace.
AceFlags
& AceFlags.AuditFlags ));
1667
if ( true == MergeInheritanceBits( ace.
AceFlags
, newAce.
AceFlags
, IsDS, out merged ))
1669
ace.AceFlags = ( merged | ( ace.
AceFlags
& AceFlags.AuditFlags ));
1711
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
1798
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
2153
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
2276
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
2334
if (((( ace.
AceFlags
& AceFlags.ContainerInherit ) == 0 ) && (( flags & AceFlags.ContainerInherit ) != 0 ) && (( flags & AceFlags.InheritOnly ) != 0 )) ||
2335
((( flags & AceFlags.ContainerInherit ) == 0 ) && (( ace.
AceFlags
& AceFlags.ContainerInherit ) != 0 ) && (( ace.
AceFlags
& AceFlags.InheritOnly ) != 0)))
2374
(( ace.
AceFlags
& flags & AceFlags.AuditFlags ) == 0 ))
2450
ps_AceFlags = ace.
AceFlags
;
2473
unchecked { as_AceFlags = ace.
AceFlags
& ~( flags & AceFlags.AuditFlags ); }
2495
ms_AceFlags = ( ace.
AceFlags
& AceFlags.InheritanceFlags ) | ( flags & ace.
AceFlags
& AceFlags.AuditFlags );
2689
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
2716
if ( ace.
AceFlags
!= flags )
2875
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
2909
if (( ace.
AceFlags
& AceFlags.Inherited ) != 0 )
system\security\accesscontrol\commonobjectsecurity.cs (2)
200
(( ace.
AceFlags
& AceFlags.Inherited ) == 0 )) ||
202
(( ace.
AceFlags
& AceFlags.Inherited ) != 0 )))
system\security\accesscontrol\directoryobjectsecurity.cs (2)
185
if ((includeExplicit && ((ace.
AceFlags
& AceFlags.Inherited) == 0)) || (includeInherited && ((ace.
AceFlags
& AceFlags.Inherited) != 0)))