1 write to w
mscorlib (1)
system\diagnostics\eventing\eventsource.cs (1)
1593
this.
w
= new uint[85];
29 references to w
mscorlib (29)
system\diagnostics\eventing\eventsource.cs (29)
1591
if (this.
w
== null)
1598
this.
w
[80] = 0x67452301;
1599
this.
w
[81] = 0xEFCDAB89;
1600
this.
w
[82] = 0x98BADCFE;
1601
this.
w
[83] = 0x10325476;
1602
this.
w
[84] = 0xC3D2E1F0;
1611
this.
w
[this.pos / 4] = (this.
w
[this.pos / 4] << 8) | input;
1669
uint temp = this.
w
[80 + i / 4];
1671
this.
w
[80 + i / 4] = temp << 8;
1683
this.
w
[i] = Rol1((this.
w
[i - 3] ^ this.
w
[i - 8] ^ this.
w
[i - 14] ^ this.
w
[i - 16]));
1688
uint a = this.
w
[80];
1689
uint b = this.
w
[81];
1690
uint c = this.
w
[82];
1691
uint d = this.
w
[83];
1692
uint e = this.
w
[84];
1698
uint temp = Rol5(a) + f + e + k + this.
w
[i]; e = d; d = c; c = Rol30(b); b = a; a = temp;
1705
uint temp = Rol5(a) + f + e + k + this.
w
[i]; e = d; d = c; c = Rol30(b); b = a; a = temp;
1712
uint temp = Rol5(a) + f + e + k + this.
w
[i]; e = d; d = c; c = Rol30(b); b = a; a = temp;
1719
uint temp = Rol5(a) + f + e + k + this.
w
[i]; e = d; d = c; c = Rol30(b); b = a; a = temp;
1722
this.
w
[80] += a;
1723
this.
w
[81] += b;
1724
this.
w
[82] += c;
1725
this.
w
[83] += d;
1726
this.
w
[84] += e;