1 write to _dispatcher
WindowsBase (1)
Base\System\Windows\Threading\DispatcherOperation.cs (1)
44_dispatcher = dispatcher;
10 references to _dispatcher
WindowsBase (10)
Base\System\Windows\Threading\DispatcherOperation.cs (10)
122return _dispatcher; 141if(value != _priority && _dispatcher.SetPriority(this, value)) 214if(_dispatcher.Thread == Thread.CurrentThread) 279if (_dispatcher != null) 281removed = _dispatcher.Abort(this); 553newSynchronizationContext = new DispatcherSynchronizationContext(_dispatcher, _priority); 557newSynchronizationContext = new DispatcherSynchronizationContext(_dispatcher, DispatcherPriority.Normal); 566_dispatcher.PromoteTimers(Environment.TickCount); 583_result = _dispatcher.WrappedInvoke(_method, _args, _numArgs, null); 734get { return _dispatcher._instanceLock; }