45 writes to Key
WindowsBase (45)
Shared\MS\Utility\FrugalMap.cs (45)
118
_loneEntry.
Key
= INVALIDKEY;
130
_loneEntry.
Key
= key;
146
_loneEntry.
Key
= INVALIDKEY;
294
_entry0.
Key
= key;
300
_entry1.
Key
= key;
307
_entry2.
Key
= key;
334
_entry0.
Key
= INVALIDKEY;
345
_entry1.
Key
= INVALIDKEY;
352
_entry1.
Key
= INVALIDKEY;
363
_entry2.
Key
= INVALIDKEY;
371
_entry2.
Key
= INVALIDKEY;
378
_entry2.
Key
= INVALIDKEY;
618
_entry0.
Key
= key;
626
_entry1.
Key
= key;
631
_entry2.
Key
= key;
636
_entry3.
Key
= key;
641
_entry4.
Key
= key;
646
_entry5.
Key
= key;
671
_entry0.
Key
= INVALIDKEY;
682
_entry1.
Key
= INVALIDKEY;
689
_entry1.
Key
= INVALIDKEY;
700
_entry2.
Key
= INVALIDKEY;
708
_entry2.
Key
= INVALIDKEY;
715
_entry2.
Key
= INVALIDKEY;
728
_entry3.
Key
= INVALIDKEY;
737
_entry3.
Key
= INVALIDKEY;
745
_entry3.
Key
= INVALIDKEY;
752
_entry3.
Key
= INVALIDKEY;
766
_entry4.
Key
= INVALIDKEY;
776
_entry4.
Key
= INVALIDKEY;
785
_entry4.
Key
= INVALIDKEY;
793
_entry4.
Key
= INVALIDKEY;
800
_entry4.
Key
= INVALIDKEY;
815
_entry5.
Key
= INVALIDKEY;
826
_entry5.
Key
= INVALIDKEY;
836
_entry5.
Key
= INVALIDKEY;
845
_entry5.
Key
= INVALIDKEY;
853
_entry5.
Key
= INVALIDKEY;
860
_entry5.
Key
= INVALIDKEY;
1174
_entries[_count].
Key
= key;
1203
_entries[_count - 1].
Key
= INVALIDKEY;
1396
_entries[index].
Key
= key;
1444
_entries[_count - 1].
Key
= INVALIDKEY;
1883
_entries[index].
Key
= key;
1925
_entries[_count - 1].
Key
= INVALIDKEY;
119 references to Key
WindowsBase (119)
Shared\MS\Utility\FrugalMap.cs (119)
126
if ((INVALIDKEY == _loneEntry.
Key
) || (key == _loneEntry.
Key
))
144
if (key == _loneEntry.
Key
)
153
if (key == _loneEntry.
Key
)
170
key = _loneEntry.
Key
;
184
callback(list, _loneEntry.
Key
, _loneEntry.Value);
190
if (FrugalMapStoreState.Success == newMap.InsertEntry(_loneEntry.
Key
, _loneEntry.Value))
205
if (INVALIDKEY != _loneEntry.
Key
)
241
if (_entry0.
Key
== key)
249
if (_entry0.
Key
== key)
254
if (_entry1.
Key
== key)
262
if (_entry0.
Key
== key)
267
if (_entry1.
Key
== key)
272
if (_entry2.
Key
== key)
332
if (_entry0.
Key
== key)
342
if (_entry0.
Key
== key)
350
if (_entry1.
Key
== key)
359
if (_entry0.
Key
== key)
368
if (_entry1.
Key
== key)
376
if (_entry2.
Key
== key)
395
if (_entry0.
Key
== key)
401
if (_entry1.
Key
== key)
405
if ((_count > 2) && (_entry2.
Key
== key))
421
if (_entry0.
Key
> _entry1.
Key
)
429
if (_entry1.
Key
> _entry2.
Key
)
435
if (_entry0.
Key
> _entry1.
Key
)
454
key = _entry0.
Key
;
459
key = _entry1.
Key
;
464
key = _entry2.
Key
;
488
callback(list, _entry0.
Key
, _entry0.Value);
492
callback(list, _entry1.
Key
, _entry1.Value);
496
callback(list, _entry2.
Key
, _entry2.Value);
503
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.
Key
, _entry0.Value))
508
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.
Key
, _entry1.Value))
513
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.
Key
, _entry2.Value))
560
if (_entry0.
Key
== key)
567
if (_entry1.
Key
== key)
574
if (_entry2.
Key
== key)
581
if (_entry3.
Key
== key)
588
if (_entry4.
Key
== key)
593
if ((_count > 5) && (_entry5.
Key
== key))
669
if (_entry0.
Key
== key)
679
if (_entry0.
Key
== key)
687
if (_entry1.
Key
== key)
696
if (_entry0.
Key
== key)
705
if (_entry1.
Key
== key)
713
if (_entry2.
Key
== key)
723
if (_entry0.
Key
== key)
733
if (_entry1.
Key
== key)
742
if (_entry2.
Key
== key)
750
if (_entry3.
Key
== key)
760
if (_entry0.
Key
== key)
771
if (_entry1.
Key
== key)
781
if (_entry2.
Key
== key)
790
if (_entry3.
Key
== key)
798
if (_entry4.
Key
== key)
808
if (_entry0.
Key
== key)
820
if (_entry1.
Key
== key)
831
if (_entry2.
Key
== key)
841
if (_entry3.
Key
== key)
850
if (_entry4.
Key
== key)
858
if (_entry5.
Key
== key)
877
if (_entry0.
Key
== key)
883
if (_entry1.
Key
== key)
889
if (_entry2.
Key
== key)
895
if (_entry3.
Key
== key)
901
if (_entry4.
Key
== key)
905
if ((_count > 5) && (_entry5.
Key
== key))
931
if (_entry0.
Key
> _entry1.
Key
)
940
if (_entry1.
Key
> _entry2.
Key
)
949
if (_entry2.
Key
> _entry3.
Key
)
958
if (_entry3.
Key
> _entry4.
Key
)
967
if (_entry4.
Key
> _entry5.
Key
)
991
key = _entry0.
Key
;
996
key = _entry1.
Key
;
1001
key = _entry2.
Key
;
1006
key = _entry3.
Key
;
1011
key = _entry4.
Key
;
1016
key = _entry5.
Key
;
1040
callback(list, _entry0.
Key
, _entry0.Value);
1044
callback(list, _entry1.
Key
, _entry1.Value);
1048
callback(list, _entry2.
Key
, _entry2.Value);
1052
callback(list, _entry3.
Key
, _entry3.Value);
1056
callback(list, _entry4.
Key
, _entry4.Value);
1060
callback(list, _entry5.
Key
, _entry5.Value);
1067
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.
Key
, _entry0.Value))
1072
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.
Key
, _entry1.Value))
1077
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.
Key
, _entry2.Value))
1082
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry3.
Key
, _entry3.Value))
1087
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry4.
Key
, _entry4.Value))
1092
if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry5.
Key
, _entry5.Value))
1136
if (_entries[index].
Key
== key)
1193
if (_entries[index].
Key
== key)
1215
if (key == _entries[index].
Key
)
1237
key = _entries[index].
Key
;
1253
callback(list, _entries[i].
Key
, _entries[i].Value);
1262
if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].
Key
, _entries[index].Value))
1283
return (_entries[left].
Key
- _entries[right].
Key
);
1433
_lastKey = _entries[_count - 2].
Key
;
1473
key = _entries[index].
Key
;
1489
callback(list, _entries[i].
Key
, _entries[i].Value);
1498
if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].
Key
, _entries[index].Value))
1523
if (key <= _entries[iPv].
Key
)
1533
found = (key == _entries[iLo].
Key
);
1914
_lastKey = _entries[_count - 2].
Key
;
1954
key = _entries[index].
Key
;
1970
callback(list, _entries[i].
Key
, _entries[i].Value);
1979
if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].
Key
, _entries[index].Value))
2004
if (key <= _entries[iPv].
Key
)
2014
found = (key == _entries[iLo].
Key
);