1 instantiation of PriorityChain
WindowsBase (1)
Base\MS\Internal\PriorityQueue.cs (1)
164chain = new PriorityChain<T>(priority);
15 references to PriorityChain
WindowsBase (15)
Base\MS\Internal\PriorityItem.cs (2)
21internal PriorityChain<T> Chain {get{return _chain;} set{_chain=value;}} 30private PriorityChain<T> _chain;
Base\MS\Internal\PriorityQueue.cs (13)
12_priorityChains = new SortedList<int, PriorityChain<T>>(); // NOTE: should be Priority 13_cacheReusableChains = new Stack<PriorityChain<T>>(10); 43PriorityChain<T> chain = GetChain(priority); 64PriorityChain<T> chain = _priorityChains.Values[count - 1]; 89PriorityChain<T> chain = _priorityChains.Values[count - 1]; 106PriorityChain<T> chain = item.Chain; 129PriorityChain<T> chain = GetChain(priority); 133private PriorityChain<T> GetChain(DispatcherPriority priority) // NOTE: should be Priority 135PriorityChain<T> chain = null; 173private void InsertItemInPriorityChain(PriorityItem<T> item, PriorityChain<T> chain) 204internal void InsertItemInPriorityChain(PriorityItem<T> item, PriorityChain<T> chain, PriorityItem<T> after) 390private SortedList<int, PriorityChain<T>> _priorityChains; // NOTE: should be Priority 391private Stack<PriorityChain<T>> _cacheReusableChains;