1 write to _resourceManager
WindowsBase (1)
Base\System\Windows\SplashScreen.cs (1)
82_resourceManager = new ResourceManager(name.Name + ".g", resourceAssembly);
4 references to _resourceManager
WindowsBase (4)
Base\System\Windows\SplashScreen.cs (4)
155UnmanagedMemoryStream stream = _resourceManager.GetStream(_resourceName, System.Globalization.CultureInfo.CurrentUICulture); 166return _resourceManager.GetStream(resourceName, System.Globalization.CultureInfo.CurrentUICulture); 383if (_resourceManager != null) 385_resourceManager.ReleaseAllResources();