2 writes to _dt
WindowsBase (2)
Base\System\Windows\SplashScreen.cs (2)
313_dt = new DispatcherTimer(); 356_dt = null;
6 references to _dt
WindowsBase (6)
Base\System\Windows\SplashScreen.cs (6)
296if (_dt != null || _hwnd == null) 314_dt.Interval = TimeSpan.FromMilliseconds(30); // shoot for ~30 fps 317_dt.Tick += new EventHandler(Fadeout_Tick); 318_dt.Start(); 353if (_dt != null) 355_dt.Stop();