1 write to _disposed
WindowsBase (1)
Base\MS\Internal\IO\Packaging\CompressEmulationStream.cs (1)
327_disposed = true;
5 references to _disposed
WindowsBase (5)
Base\MS\Internal\IO\Packaging\CompressEmulationStream.cs (5)
219return (!_disposed && _baseStream.CanRead); 231return (!_disposed && _baseStream.CanSeek); 243return (!_disposed && _baseStream.CanWrite); 316if (!_disposed) 343if (_disposed)