1 write to _cacheReusableChains
WindowsBase (1)
Base\MS\Internal\PriorityQueue.cs (1)
13
_cacheReusableChains
= new Stack<PriorityChain<T>>(10);
4 references to _cacheReusableChains
WindowsBase (4)
Base\MS\Internal\PriorityQueue.cs (4)
157
if(
_cacheReusableChains
.Count > 0)
159
chain =
_cacheReusableChains
.Pop();
298
if(
_cacheReusableChains
.Count < 10)
301
_cacheReusableChains
.Push(item.Chain);