Shared\MS\Utility\FrugalMap.cs (58)
62public abstract FrugalMapStoreState InsertEntry(int key, Object value);
122public override FrugalMapStoreState InsertEntry(int key, Object value)
132return FrugalMapStoreState.Success;
137return FrugalMapStoreState.ThreeObjectMap;
190if (FrugalMapStoreState.Success == newMap.InsertEntry(_loneEntry.Key, _loneEntry.Value))
231public override FrugalMapStoreState InsertEntry(int key, Object value)
244return FrugalMapStoreState.Success;
252return FrugalMapStoreState.Success;
257return FrugalMapStoreState.Success;
265return FrugalMapStoreState.Success;
270return FrugalMapStoreState.Success;
275return FrugalMapStoreState.Success;
315return FrugalMapStoreState.Success;
320return FrugalMapStoreState.SixObjectMap;
503if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.Key, _entry0.Value))
508if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.Key, _entry1.Value))
513if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.Key, _entry2.Value))
551public override FrugalMapStoreState InsertEntry(int key, Object value)
563return FrugalMapStoreState.Success;
570return FrugalMapStoreState.Success;
577return FrugalMapStoreState.Success;
584return FrugalMapStoreState.Success;
591return FrugalMapStoreState.Success;
596return FrugalMapStoreState.Success;
652return FrugalMapStoreState.Success;
657return FrugalMapStoreState.Array;
1067if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.Key, _entry0.Value))
1072if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.Key, _entry1.Value))
1077if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.Key, _entry2.Value))
1082if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry3.Key, _entry3.Value))
1087if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry4.Key, _entry4.Value))
1092if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry5.Key, _entry5.Value))
1129public override FrugalMapStoreState InsertEntry(int key, Object value)
1139return FrugalMapStoreState.Success;
1180return FrugalMapStoreState.Success;
1185return FrugalMapStoreState.SortedArray;
1262if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value))
1345public override FrugalMapStoreState InsertEntry(int key, Object value)
1356return FrugalMapStoreState.Success;
1399return FrugalMapStoreState.Success;
1404return FrugalMapStoreState.Hashtable;
1498if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value))
1567public override FrugalMapStoreState InsertEntry(int key, Object value)
1584return FrugalMapStoreState.Success;
1714FrugalMapStoreState myState = _mapStore.InsertEntry(key, value);
1715if (FrugalMapStoreState.Success == myState)
1724if (FrugalMapStoreState.ThreeObjectMap == myState)
1728else if (FrugalMapStoreState.SixObjectMap == myState)
1732else if (FrugalMapStoreState.Array == myState)
1736else if (FrugalMapStoreState.SortedArray == myState)
1740else if (FrugalMapStoreState.Hashtable == myState)
1834public override FrugalMapStoreState InsertEntry(int key, Object value)
1845return FrugalMapStoreState.Success;
1886return FrugalMapStoreState.Success;
1979if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value))
2079FrugalMapStoreState myState = _mapStore.InsertEntry(key, value);
2080if (FrugalMapStoreState.Success == myState)
2089if (FrugalMapStoreState.SortedArray == myState)