58 references to FrugalMapStoreState
WindowsBase (58)
Shared\MS\Utility\FrugalMap.cs (58)
62public abstract FrugalMapStoreState InsertEntry(int key, Object value); 122public override FrugalMapStoreState InsertEntry(int key, Object value) 132return FrugalMapStoreState.Success; 137return FrugalMapStoreState.ThreeObjectMap; 190if (FrugalMapStoreState.Success == newMap.InsertEntry(_loneEntry.Key, _loneEntry.Value)) 231public override FrugalMapStoreState InsertEntry(int key, Object value) 244return FrugalMapStoreState.Success; 252return FrugalMapStoreState.Success; 257return FrugalMapStoreState.Success; 265return FrugalMapStoreState.Success; 270return FrugalMapStoreState.Success; 275return FrugalMapStoreState.Success; 315return FrugalMapStoreState.Success; 320return FrugalMapStoreState.SixObjectMap; 503if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.Key, _entry0.Value)) 508if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.Key, _entry1.Value)) 513if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.Key, _entry2.Value)) 551public override FrugalMapStoreState InsertEntry(int key, Object value) 563return FrugalMapStoreState.Success; 570return FrugalMapStoreState.Success; 577return FrugalMapStoreState.Success; 584return FrugalMapStoreState.Success; 591return FrugalMapStoreState.Success; 596return FrugalMapStoreState.Success; 652return FrugalMapStoreState.Success; 657return FrugalMapStoreState.Array; 1067if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry0.Key, _entry0.Value)) 1072if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry1.Key, _entry1.Value)) 1077if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry2.Key, _entry2.Value)) 1082if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry3.Key, _entry3.Value)) 1087if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry4.Key, _entry4.Value)) 1092if (FrugalMapStoreState.Success != newMap.InsertEntry(_entry5.Key, _entry5.Value)) 1129public override FrugalMapStoreState InsertEntry(int key, Object value) 1139return FrugalMapStoreState.Success; 1180return FrugalMapStoreState.Success; 1185return FrugalMapStoreState.SortedArray; 1262if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value)) 1345public override FrugalMapStoreState InsertEntry(int key, Object value) 1356return FrugalMapStoreState.Success; 1399return FrugalMapStoreState.Success; 1404return FrugalMapStoreState.Hashtable; 1498if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value)) 1567public override FrugalMapStoreState InsertEntry(int key, Object value) 1584return FrugalMapStoreState.Success; 1714FrugalMapStoreState myState = _mapStore.InsertEntry(key, value); 1715if (FrugalMapStoreState.Success == myState) 1724if (FrugalMapStoreState.ThreeObjectMap == myState) 1728else if (FrugalMapStoreState.SixObjectMap == myState) 1732else if (FrugalMapStoreState.Array == myState) 1736else if (FrugalMapStoreState.SortedArray == myState) 1740else if (FrugalMapStoreState.Hashtable == myState) 1834public override FrugalMapStoreState InsertEntry(int key, Object value) 1845return FrugalMapStoreState.Success; 1886return FrugalMapStoreState.Success; 1979if (FrugalMapStoreState.Success == newMap.InsertEntry(_entries[index].Key, _entries[index].Value)) 2079FrugalMapStoreState myState = _mapStore.InsertEntry(key, value); 2080if (FrugalMapStoreState.Success == myState) 2089if (FrugalMapStoreState.SortedArray == myState)