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using MS.Internal.WindowsBase;
namespace System.Windows
{
/// <summary>
/// This interface is shared across Freezable, Style and Template and
/// is a performance optimization to avoid multiple type casts.
///
/// A Sealed ISealable is free-threaded; this implies the implementation
/// of Seal() should call DetachFromDispatcher().
/// </summary>
[FriendAccessAllowed] // Built into Base, also used by Framework.
internal interface ISealable
{
/// <summary>
/// Can the current instance be sealed
/// </summary>
bool CanSeal
{
get;
}
/// <summary>
/// Seal the current instance by detaching from the dispatcher
/// </summary>
void Seal();
/// <summary>
/// Is the current instance sealed
/// </summary>
bool IsSealed
{
get;
}
}
}
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