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//---------------------------------------------------------------------------
//
// <copyright file="SafeProcessHandle.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// Description:
//
// History:
// 10/04/2003 : Microsoft Created
//---------------------------------------------------------------------------
using System;
using System.Security;
using System.Security.Permissions;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Windows.Automation;
using Microsoft.Win32.SafeHandles;
using MS.Win32;
namespace MS.Internal.AutomationProxies
{
internal sealed class SafeProcessHandle : SafeHandleZeroOrMinusOneIsInvalid
{
// This constructor is used by the P/Invoke marshaling layer
// to allocate a SafeHandle instance. P/Invoke then does the
// appropriate method call, storing the handle in this class.
private SafeProcessHandle() : base(true) {}
internal SafeProcessHandle(IntPtr hwnd) : base(true)
{
uint processId;
if (hwnd == IntPtr.Zero)
{
processId = UnsafeNativeMethods.GetCurrentProcessId();
}
else
{
// Get process id...
Misc.GetWindowThreadProcessId(hwnd, out processId);
}
// handle might be used to query for Wow64 information (_QUERY_), or to do cross-process allocs (VM_*)
SetHandle(Misc.OpenProcess(NativeMethods.PROCESS_QUERY_INFORMATION | NativeMethods.PROCESS_VM_OPERATION | NativeMethods.PROCESS_VM_READ | NativeMethods.PROCESS_VM_WRITE, false, processId, hwnd));
}
// Uncomment this if & only if we need a constructor
// that takes a handle from external code
//internal SafeProcessHandle(IntPtr preexistingHandle, bool ownsHandle) : base(ownsHandle)
//{
// SetHandle(preexistingHandle);
//}
//
protected override bool ReleaseHandle()
{
return Misc.CloseHandle(handle);
}
}
}
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