|
//------------------------------------------------------------------------------
// <copyright file="SettingsProperty.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Configuration {
using System.Collections;
using System.Collections.Specialized;
using System.Runtime.Serialization;
using System.Configuration.Provider;
using System.Globalization;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using System.Xml.Serialization;
using System.ComponentModel;
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
public class SettingsProperty {
public virtual string Name { get { return _Name; } set { _Name = value; } }
public virtual bool IsReadOnly { get { return _IsReadOnly; } set { _IsReadOnly = value; } }
public virtual object DefaultValue { get { return _DefaultValue; } set { _DefaultValue = value; } }
public virtual Type PropertyType { get { return _PropertyType; } set { _PropertyType = value; } }
public virtual SettingsSerializeAs SerializeAs { get { return _SerializeAs; } set { _SerializeAs = value; } }
public virtual SettingsProvider Provider { get { return _Provider; } set { _Provider = value; } }
public virtual SettingsAttributeDictionary Attributes { get { return _Attributes; } }
public bool ThrowOnErrorDeserializing { get { return _ThrowOnErrorDeserializing; } set { _ThrowOnErrorDeserializing = value; } }
public bool ThrowOnErrorSerializing { get { return _ThrowOnErrorSerializing; } set { _ThrowOnErrorSerializing = value; } }
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
public SettingsProperty(string name)
{
_Name = name;
_Attributes = new SettingsAttributeDictionary();
}
public SettingsProperty(string name, Type propertyType, SettingsProvider provider,
bool isReadOnly, object defaultValue, SettingsSerializeAs serializeAs,
SettingsAttributeDictionary attributes,
bool throwOnErrorDeserializing, bool throwOnErrorSerializing)
{
_Name = name;
_PropertyType = propertyType;
_Provider = provider;
_IsReadOnly = isReadOnly;
_DefaultValue = defaultValue;
_SerializeAs = serializeAs;
_Attributes = attributes;
_ThrowOnErrorDeserializing = throwOnErrorDeserializing;
_ThrowOnErrorSerializing = throwOnErrorSerializing;
}
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
public SettingsProperty(SettingsProperty propertyToCopy)
{
_Name = propertyToCopy.Name;
_IsReadOnly = propertyToCopy.IsReadOnly;
_DefaultValue = propertyToCopy.DefaultValue;
_SerializeAs = propertyToCopy.SerializeAs;
_Provider = propertyToCopy.Provider;
_PropertyType = propertyToCopy.PropertyType;
_ThrowOnErrorDeserializing = propertyToCopy.ThrowOnErrorDeserializing;
_ThrowOnErrorSerializing = propertyToCopy.ThrowOnErrorSerializing;
_Attributes = new SettingsAttributeDictionary(propertyToCopy.Attributes);
}
private string _Name;
private bool _IsReadOnly;
private object _DefaultValue;
private SettingsSerializeAs _SerializeAs;
private SettingsProvider _Provider;
private SettingsAttributeDictionary _Attributes;
private Type _PropertyType;
private bool _ThrowOnErrorDeserializing;
private bool _ThrowOnErrorSerializing;
}
}
|