File: sys\system\configuration\SettingsProperty.cs
Project: ndp\fx\src\System.csproj (System)
//------------------------------------------------------------------------------
// <copyright file="SettingsProperty.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
 
namespace System.Configuration {
    using  System.Collections;
    using  System.Collections.Specialized;
    using  System.Runtime.Serialization;
    using  System.Configuration.Provider;
    using  System.Globalization;
    using  System.IO;
    using System.Runtime.Serialization.Formatters.Binary;
    using System.Xml.Serialization;
    using System.ComponentModel;
 
   ////////////////////////////////////////////////////////////
   ////////////////////////////////////////////////////////////
   ////////////////////////////////////////////////////////////
   public class SettingsProperty {
 
       public virtual string Name          { get { return _Name; } set { _Name = value; } }
       public virtual bool IsReadOnly { get { return _IsReadOnly; } set { _IsReadOnly = value; } }
       public virtual object DefaultValue { get { return _DefaultValue; } set { _DefaultValue = value; } }
       public virtual Type PropertyType { get { return _PropertyType; } set { _PropertyType = value; } }
       public virtual SettingsSerializeAs SerializeAs { get { return _SerializeAs; } set { _SerializeAs = value; } }
       public virtual SettingsProvider Provider { get { return _Provider; } set { _Provider = value; } }
       public virtual SettingsAttributeDictionary Attributes { get { return _Attributes; } }
       public bool ThrowOnErrorDeserializing { get { return _ThrowOnErrorDeserializing; } set { _ThrowOnErrorDeserializing = value; } }
       public bool ThrowOnErrorSerializing { get { return _ThrowOnErrorSerializing; } set { _ThrowOnErrorSerializing = value; } }
 
       ////////////////////////////////////////////////////////////
       ////////////////////////////////////////////////////////////
       public SettingsProperty(string name) 
       {
           _Name = name;
           _Attributes = new SettingsAttributeDictionary();
       }
 
       public SettingsProperty(string name, Type propertyType, SettingsProvider provider, 
                               bool isReadOnly, object defaultValue, SettingsSerializeAs serializeAs, 
                               SettingsAttributeDictionary attributes,
                               bool throwOnErrorDeserializing, bool throwOnErrorSerializing) 
       {
           _Name = name;
           _PropertyType = propertyType;
           _Provider = provider;
           _IsReadOnly = isReadOnly;
           _DefaultValue = defaultValue;
           _SerializeAs = serializeAs;
           _Attributes = attributes;
           _ThrowOnErrorDeserializing = throwOnErrorDeserializing;
           _ThrowOnErrorSerializing = throwOnErrorSerializing;
       }
 
 
       ////////////////////////////////////////////////////////////
       ////////////////////////////////////////////////////////////
       public SettingsProperty(SettingsProperty propertyToCopy) 
       {
           _Name = propertyToCopy.Name;
           _IsReadOnly = propertyToCopy.IsReadOnly;
           _DefaultValue = propertyToCopy.DefaultValue;
           _SerializeAs = propertyToCopy.SerializeAs;
           _Provider = propertyToCopy.Provider;
           _PropertyType = propertyToCopy.PropertyType;
           _ThrowOnErrorDeserializing = propertyToCopy.ThrowOnErrorDeserializing;
           _ThrowOnErrorSerializing = propertyToCopy.ThrowOnErrorSerializing;
           _Attributes = new SettingsAttributeDictionary(propertyToCopy.Attributes);
       }
 
       private string _Name;
       private bool _IsReadOnly;
       private object _DefaultValue;
       private SettingsSerializeAs _SerializeAs;
       private SettingsProvider _Provider;
       private SettingsAttributeDictionary _Attributes;
       private Type _PropertyType;
       private bool _ThrowOnErrorDeserializing;
       private bool _ThrowOnErrorSerializing;
   }
}