File: services\monitoring\system\diagnosticts\SharedPerformanceCounter.cs
Project: ndp\fx\src\System.csproj (System)
//------------------------------------------------------------------------------
// <copyright file="SharedPerformanceCounter.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
 
namespace System.Diagnostics {
    using System;
    using System.Text;
    using System.Threading;
    using System.Collections;
    using System.Runtime.ConstrainedExecution;
    using System.Runtime.CompilerServices;
    using System.Runtime.InteropServices;
    using System.Security.Permissions;
    using System.Security;
    using Microsoft.Win32;
    using Microsoft.Win32.SafeHandles;
    using System.Globalization;
    using System.Security.Principal;
    using System.Security.AccessControl;
    using System.Collections.Generic;
    using System.Runtime.Versioning;
    
    [HostProtection(Synchronization=true, SharedState=true)]
    internal sealed class SharedPerformanceCounter {
        private const int MaxSpinCount = 5000;
        internal const int DefaultCountersFileMappingSize = 524288;
        internal const int MaxCountersFileMappingSize = 33554432;
        internal const int MinCountersFileMappingSize = 32768;
        internal const int InstanceNameMaxLength = 127;
        internal const int InstanceNameSlotSize = 256;
        internal const string SingleInstanceName = "systemdiagnosticssharedsingleinstance";
        internal const string DefaultFileMappingName = "netfxcustomperfcounters.1.0";
        internal static readonly int SingleInstanceHashCode = GetWstrHashCode(SingleInstanceName);
        private static Hashtable categoryDataTable = new Hashtable(StringComparer.Ordinal);
        private static readonly int CategoryEntrySize = Marshal.SizeOf(typeof(CategoryEntry));
        private static readonly int InstanceEntrySize = Marshal.SizeOf(typeof(InstanceEntry));
        private static readonly int CounterEntrySize = Marshal.SizeOf(typeof(CounterEntry));
        private static readonly int ProcessLifetimeEntrySize = Marshal.SizeOf(typeof(ProcessLifetimeEntry));
        
        private static long LastInstanceLifetimeSweepTick;
        private const long InstanceLifetimeSweepWindow = 30*10000000; //ticks
        private static volatile ProcessData procData;
        
        private static ProcessData ProcessData {
            get {
                if (procData == null) {
                    new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Assert();
                    try {
                        int pid = NativeMethods.GetCurrentProcessId();
                        long startTime = -1;    
    
                        // Though we have asserted the required CAS permissions above, we may
                        // still fail to query the process information if the user does not 
                        // have the necessary process access rights or privileges.
                        // This might be the case if the current process was started by a 
                        // different user (primary token) than the current user
                        // (impersonation token) that has less privilege/ACL rights.
                        using (SafeProcessHandle procHandle = SafeProcessHandle.OpenProcess(NativeMethods.PROCESS_QUERY_INFORMATION, false, pid)) {
                            if (!procHandle.IsInvalid) {
                                long temp;
                                NativeMethods.GetProcessTimes(procHandle, out startTime, out temp, out temp, out temp);
                            }
                        }
                        procData = new ProcessData(pid, startTime);
                    }
                    finally  {
                        SecurityPermission.RevertAssert();
                    }
                }
                return procData;
            }
        }
 
        // InitialOffset is the offset in our global shared memory where we put the first CategoryEntry.  It needs to be 4 because in 
        // v1.0 and v1.1 we used IntPtr.Size.  That creates potential side-by-side issues on 64 bit machines using WOW64.
        // A v1.0 app running on WOW64 will assume the InitialOffset is 4.  A true 64 bit app on the same machine will assume
        // the initial offset is 8. 
        // However, using an offset of 4 means that our CounterEntry.Value is potentially misaligned.  This is why we have SetValue 
        // and other methods which split CounterEntry.Value into two ints.  With separate shared memory blocks per
        // category, we can fix this and always use an inital offset of 8. 
        internal int InitialOffset = 4;
        
        private CategoryData categoryData;
        private long baseAddress;
        private unsafe CounterEntry* counterEntryPointer;
        private string categoryName;
        private int categoryNameHashCode;
        private int thisInstanceOffset = -1;
 
        internal SharedPerformanceCounter(string catName, string counterName, string instanceName) : 
            this (catName, counterName, instanceName, PerformanceCounterInstanceLifetime.Global) { }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        internal unsafe SharedPerformanceCounter(string catName, string counterName, string instanceName, PerformanceCounterInstanceLifetime lifetime) {
            this.categoryName = catName;
            this.categoryNameHashCode = GetWstrHashCode(categoryName);
 
            categoryData = GetCategoryData();
 
            // Check that the instance name isn't too long if we're using the new shared memory.  
            // We allocate InstanceNameSlotSize bytes in the shared memory
            if (categoryData.UseUniqueSharedMemory) {
                if (instanceName != null && instanceName.Length > InstanceNameMaxLength)
                    throw new InvalidOperationException(SR.GetString(SR.InstanceNameTooLong));
            }
            else {
                if (lifetime != PerformanceCounterInstanceLifetime.Global)
                    throw new InvalidOperationException(SR.GetString(SR.ProcessLifetimeNotValidInGlobal));
            }
 
            if (counterName != null && instanceName != null) {
                if (!categoryData.CounterNames.Contains(counterName))
                    Debug.Assert(false, "Counter " + counterName + " does not exist in category " + catName);
                else
                    this.counterEntryPointer = GetCounter(counterName, instanceName, categoryData.EnableReuse, lifetime);
            }
        }
 
        private FileMapping FileView {
            [ResourceExposure(ResourceScope.Machine)]
            get {
                return categoryData.FileMapping;
            }
        }
 
        internal unsafe long Value {
            get {
                if (counterEntryPointer == null)
                    return 0;
 
                return GetValue(this.counterEntryPointer);
            }
 
            set {
                if (counterEntryPointer == null)
                    return;
 
                SetValue(this.counterEntryPointer, value);
            }
        }
 
        private unsafe int CalculateAndAllocateMemory(int totalSize, out int alignmentAdjustment) {
            int newOffset; 
            int oldOffset;
            alignmentAdjustment = 0;
 
            Debug.Assert(!categoryData.UseUniqueSharedMemory, "We should never be calling CalculateAndAllocateMemory in the unique shared memory");
 
            do {
                oldOffset = *((int *) baseAddress);
                // we need to verify the oldOffset before we start using it.  Otherwise someone could change
                // it to something bogus and we would write outside of the shared memory. 
                ResolveOffset(oldOffset, 0);
                
                newOffset = CalculateMemory(oldOffset, totalSize, out alignmentAdjustment);
 
                // In the default shared mem we need to make sure that the end address is also aligned.  This is because 
                // in v1.1/v1.0 we just assumed that the next free offset was always properly aligned. 
                int endAddressMod8 = (int) (baseAddress + newOffset) & 0x7;
                int endAlignmentAdjustment = (8 - endAddressMod8) & 0x7;
                newOffset += endAlignmentAdjustment;
                    
            } while (SafeNativeMethods.InterlockedCompareExchange((IntPtr)baseAddress, newOffset, oldOffset) != oldOffset);
            
            return oldOffset;
        }            
 
        private int CalculateMemory(int oldOffset, int totalSize, out int alignmentAdjustment) {
            int newOffset = CalculateMemoryNoBoundsCheck(oldOffset, totalSize, out alignmentAdjustment);
            
            if (newOffset > FileView.FileMappingSize || newOffset < 0) {
                throw new InvalidOperationException(SR.GetString(SR.CountersOOM));
            }
 
            return newOffset;
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private int CalculateMemoryNoBoundsCheck(int oldOffset, int totalSize, out int alignmentAdjustment) {
            int currentTotalSize = totalSize;
            
            Thread.MemoryBarrier();
            
            // make sure the start address is 8 byte aligned
            int startAddressMod8 = (int) (baseAddress + oldOffset) & 0x7;
            alignmentAdjustment = (8 - startAddressMod8) & 0x7;
            currentTotalSize = currentTotalSize + alignmentAdjustment;
            
            int newOffset = oldOffset + currentTotalSize;
            
            return newOffset;
        }
        
        private unsafe int CreateCategory(CategoryEntry* lastCategoryPointer, 
                                            int instanceNameHashCode, string instanceName, 
                                            PerformanceCounterInstanceLifetime lifetime) {
            int categoryNameLength;
            int instanceNameLength;
            int alignmentAdjustment;
            int freeMemoryOffset;
            int newOffset = 0;
            int totalSize;
 
            categoryNameLength = (categoryName.Length + 1) * 2;
            totalSize = CategoryEntrySize + InstanceEntrySize + (CounterEntrySize * categoryData.CounterNames.Count) + categoryNameLength;
            for (int i=0; i<categoryData.CounterNames.Count; i++) {
                totalSize += (((string)categoryData.CounterNames[i]).Length + 1) * 2;
            }
 
            if (categoryData.UseUniqueSharedMemory) {
                instanceNameLength = InstanceNameSlotSize;
                totalSize += ProcessLifetimeEntrySize + instanceNameLength;
 
                // If we're in a separate shared memory, we need to do a two stage update of the free memory pointer.
                // First we calculate our alignment adjustment and where the new free offset is.  Then we 
                // write the new structs and data.  The last two operations are to link the new structs into the 
                // existing ones and update the next free offset.  Our process could get killed in between those two,
                // leaving the memory in an inconsistent state.  We use the "IsConsistent" flag to help determine 
                // when that has happened. 
                freeMemoryOffset = *((int *) baseAddress);
                newOffset = CalculateMemory(freeMemoryOffset, totalSize, out alignmentAdjustment);
 
                if (freeMemoryOffset == InitialOffset)
                    lastCategoryPointer->IsConsistent = 0;
            }
            else {
                instanceNameLength = (instanceName.Length +1) * 2;
                totalSize += instanceNameLength;
                freeMemoryOffset = CalculateAndAllocateMemory(totalSize, out alignmentAdjustment);
            }
 
            long nextPtr = ResolveOffset(freeMemoryOffset, totalSize + alignmentAdjustment);
            
            CategoryEntry* newCategoryEntryPointer;
            InstanceEntry* newInstanceEntryPointer;
            // We need to decide where to put the padding returned in alignmentAdjustment.  There are several things that
            // need to be aligned.  First, we need to align each struct on a 4 byte boundary so we can use interlocked 
            // operations on the int Spinlock field.  Second, we need to align the CounterEntry on an 8 byte boundary so that
            // on 64 bit platforms we can use interlocked operations on the Value field.  alignmentAdjustment guarantees 8 byte
            // alignemnt, so we use that for both.  If we're creating the very first category, however, we can't move that 
            // CategoryEntry.  In this case we put the alignmentAdjustment before the InstanceEntry. 
            if (freeMemoryOffset == InitialOffset) {
                newCategoryEntryPointer = (CategoryEntry*) nextPtr;
                nextPtr += CategoryEntrySize + alignmentAdjustment;
                newInstanceEntryPointer = (InstanceEntry*) nextPtr;
            }
            else {
                nextPtr += alignmentAdjustment;
                newCategoryEntryPointer = (CategoryEntry*) nextPtr;
                nextPtr += CategoryEntrySize;
                newInstanceEntryPointer = (InstanceEntry*) nextPtr;
            }
            nextPtr += InstanceEntrySize;
 
            // create the first CounterEntry and reserve space for all of the rest.  We won't 
            // finish creating them until the end
            CounterEntry* newCounterEntryPointer = (CounterEntry*) nextPtr;
            nextPtr += CounterEntrySize * categoryData.CounterNames.Count;
 
            if (categoryData.UseUniqueSharedMemory) {
                ProcessLifetimeEntry* newLifetimeEntry = (ProcessLifetimeEntry*) nextPtr;
                nextPtr += ProcessLifetimeEntrySize;
                
                newCounterEntryPointer->LifetimeOffset = (int)((long)newLifetimeEntry - baseAddress);
                PopulateLifetimeEntry(newLifetimeEntry, lifetime);
            }
 
            newCategoryEntryPointer->CategoryNameHashCode = categoryNameHashCode;
            newCategoryEntryPointer->NextCategoryOffset = 0;
            newCategoryEntryPointer->FirstInstanceOffset = (int)((long)newInstanceEntryPointer - baseAddress);
            newCategoryEntryPointer->CategoryNameOffset = (int) (nextPtr - baseAddress);
            SafeMarshalCopy(categoryName, (IntPtr)nextPtr);
            nextPtr += categoryNameLength;
 
            newInstanceEntryPointer->InstanceNameHashCode = instanceNameHashCode;
            newInstanceEntryPointer->NextInstanceOffset = 0;
            newInstanceEntryPointer->FirstCounterOffset = (int)((long)newCounterEntryPointer - baseAddress);
            newInstanceEntryPointer->RefCount = 1;
            newInstanceEntryPointer->InstanceNameOffset = (int) (nextPtr - baseAddress);
            SafeMarshalCopy(instanceName, (IntPtr)nextPtr);
            nextPtr += instanceNameLength;
 
            string counterName = (string) categoryData.CounterNames[0];
            newCounterEntryPointer->CounterNameHashCode = GetWstrHashCode(counterName);
            SetValue(newCounterEntryPointer, 0);
            newCounterEntryPointer->CounterNameOffset = (int) (nextPtr - baseAddress);
            SafeMarshalCopy(counterName, (IntPtr)nextPtr);
            nextPtr += (counterName.Length + 1) * 2;
                
            CounterEntry* previousCounterEntryPointer;
            for (int i=1; i<categoryData.CounterNames.Count; i++) {
                previousCounterEntryPointer = newCounterEntryPointer;
                counterName = (string) categoryData.CounterNames[i];
                
                newCounterEntryPointer++;
                newCounterEntryPointer->CounterNameHashCode = GetWstrHashCode(counterName);
                SetValue(newCounterEntryPointer, 0);
                newCounterEntryPointer->CounterNameOffset = (int) (nextPtr - baseAddress);
                SafeMarshalCopy(counterName, (IntPtr)nextPtr);
 
                nextPtr += (counterName.Length + 1) * 2;
                previousCounterEntryPointer->NextCounterOffset = (int)((long)newCounterEntryPointer - baseAddress);
            }
            
            Debug.Assert(nextPtr - baseAddress == freeMemoryOffset + totalSize + alignmentAdjustment, "We should have used all of the space we requested at this point");
            
            int offset = (int) ((long) newCategoryEntryPointer - baseAddress);
            lastCategoryPointer->IsConsistent = 0;
            // If not the first category node, link it.
            if (offset != InitialOffset)
                lastCategoryPointer->NextCategoryOffset = offset;
 
            if (categoryData.UseUniqueSharedMemory) {
                *((int*) baseAddress) = newOffset;
                lastCategoryPointer->IsConsistent = 1;
            }
            return offset;
        }
 
        private unsafe int CreateInstance(CategoryEntry* categoryPointer, 
                                            int instanceNameHashCode, string instanceName, 
                                            PerformanceCounterInstanceLifetime lifetime) {
            int instanceNameLength;
            int totalSize = InstanceEntrySize +  (CounterEntrySize * categoryData.CounterNames.Count);
            int alignmentAdjustment;
            int freeMemoryOffset;
            int newOffset = 0;
 
 
            if (categoryData.UseUniqueSharedMemory) {
                instanceNameLength = InstanceNameSlotSize;
                totalSize += ProcessLifetimeEntrySize + instanceNameLength;
 
                // If we're in a separate shared memory, we need to do a two stage update of the free memory pointer.
                // First we calculate our alignment adjustment and where the new free offset is.  Then we 
                // write the new structs and data.  The last two operations are to link the new structs into the 
                // existing ones and update the next free offset.  Our process could get killed in between those two,
                // leaving the memory in an inconsistent state.  We use the "IsConsistent" flag to help determine 
                // when that has happened. 
                freeMemoryOffset = *((int *) baseAddress);
                newOffset = CalculateMemory(freeMemoryOffset, totalSize, out alignmentAdjustment);
            }
            else {
                instanceNameLength = (instanceName.Length +1) * 2;
                totalSize += instanceNameLength;
 
                // add in the counter names for the global shared mem.
                for (int i=0; i<categoryData.CounterNames.Count; i++) {
                    totalSize += (((string)categoryData.CounterNames[i]).Length + 1) * 2;
                }
                freeMemoryOffset = CalculateAndAllocateMemory(totalSize, out alignmentAdjustment);
            }
 
            freeMemoryOffset += alignmentAdjustment;
            long nextPtr = ResolveOffset(freeMemoryOffset, totalSize);    // don't add alignmentAdjustment since it's already
                                                                          // been added to freeMemoryOffset 
 
            InstanceEntry* newInstanceEntryPointer = (InstanceEntry*) nextPtr;
            nextPtr += InstanceEntrySize;
 
            // create the first CounterEntry and reserve space for all of the rest.  We won't 
            // finish creating them until the end
            CounterEntry* newCounterEntryPointer = (CounterEntry*) nextPtr;
            nextPtr += CounterEntrySize * categoryData.CounterNames.Count;
            
            if (categoryData.UseUniqueSharedMemory) {
                ProcessLifetimeEntry* newLifetimeEntry = (ProcessLifetimeEntry*) nextPtr;
                nextPtr += ProcessLifetimeEntrySize;
                
                newCounterEntryPointer->LifetimeOffset = (int)((long)newLifetimeEntry - baseAddress);
                PopulateLifetimeEntry(newLifetimeEntry, lifetime);
            }
 
            // set up the InstanceEntry
            newInstanceEntryPointer->InstanceNameHashCode = instanceNameHashCode;
            newInstanceEntryPointer->NextInstanceOffset = 0;
            newInstanceEntryPointer->FirstCounterOffset = (int)((long)newCounterEntryPointer - baseAddress);
            newInstanceEntryPointer->RefCount = 1;
            newInstanceEntryPointer->InstanceNameOffset = (int) (nextPtr - baseAddress);
            SafeMarshalCopy(instanceName, (IntPtr)nextPtr);
 
            nextPtr += instanceNameLength;
 
 
            if (categoryData.UseUniqueSharedMemory) {
                // in the unique shared mem we'll assume that the CounterEntries of the first instance
                // are all created.  Then we can just refer to the old counter name rather than copying in a new one.
                InstanceEntry* firstInstanceInCategoryPointer = (InstanceEntry*) ResolveOffset(categoryPointer->FirstInstanceOffset, InstanceEntrySize);
                CounterEntry* firstCounterInCategoryPointer = (CounterEntry*) ResolveOffset(firstInstanceInCategoryPointer->FirstCounterOffset, CounterEntrySize);
                newCounterEntryPointer->CounterNameHashCode = firstCounterInCategoryPointer->CounterNameHashCode;
                SetValue(newCounterEntryPointer, 0);
                newCounterEntryPointer->CounterNameOffset = firstCounterInCategoryPointer->CounterNameOffset;
 
                // now create the rest of the CounterEntrys
                CounterEntry* previousCounterEntryPointer;
                for (int i=1; i<categoryData.CounterNames.Count; i++) {
                    previousCounterEntryPointer = newCounterEntryPointer;
                    
                    newCounterEntryPointer++;
                    Debug.Assert(firstCounterInCategoryPointer->NextCounterOffset != 0, "The unique shared memory should have all of its counters created by the time we hit CreateInstance");
                    firstCounterInCategoryPointer = (CounterEntry*) ResolveOffset(firstCounterInCategoryPointer->NextCounterOffset, CounterEntrySize);
                    newCounterEntryPointer->CounterNameHashCode = firstCounterInCategoryPointer->CounterNameHashCode;
                    SetValue(newCounterEntryPointer, 0);
                    newCounterEntryPointer->CounterNameOffset = firstCounterInCategoryPointer->CounterNameOffset;
 
                    previousCounterEntryPointer->NextCounterOffset = (int)((long)newCounterEntryPointer - baseAddress);
                }
            }
            else {
                // now create the rest of the CounterEntrys
                CounterEntry* previousCounterEntryPointer = null;
                for (int i=0; i<categoryData.CounterNames.Count; i++) {
                    string counterName = (string) categoryData.CounterNames[i];
                    newCounterEntryPointer->CounterNameHashCode = GetWstrHashCode(counterName);
                    newCounterEntryPointer->CounterNameOffset = (int) (nextPtr - baseAddress);
                    SafeMarshalCopy(counterName, (IntPtr)nextPtr);
                    nextPtr += (counterName.Length + 1) * 2;
 
                    SetValue(newCounterEntryPointer, 0);
 
                    if (i != 0)
                        previousCounterEntryPointer->NextCounterOffset = (int)((long)newCounterEntryPointer - baseAddress);
 
                    previousCounterEntryPointer = newCounterEntryPointer;
                    newCounterEntryPointer++;
                }
            }
            
            Debug.Assert(nextPtr - baseAddress == freeMemoryOffset + totalSize, "We should have used all of the space we requested at this point");
 
            int offset = (int) ((long) newInstanceEntryPointer - baseAddress);
            categoryPointer->IsConsistent = 0;
            
            // prepend the new instance rather than append, helps with perf of hooking up subsequent counters 
            newInstanceEntryPointer->NextInstanceOffset = categoryPointer->FirstInstanceOffset;
            categoryPointer->FirstInstanceOffset = offset;
 
            if (categoryData.UseUniqueSharedMemory) {
                *((int*) baseAddress) = newOffset;
                categoryPointer->IsConsistent = 1;
            }
 
            return freeMemoryOffset;
        }
 
        private unsafe int CreateCounter(CounterEntry* lastCounterPointer, 
                                           int counterNameHashCode, string counterName) {
            int counterNameLength = (counterName.Length + 1) * 2;
            int totalSize = sizeof(CounterEntry) + counterNameLength;
            int alignmentAdjustment;
            int freeMemoryOffset;
 
            Debug.Assert(!categoryData.UseUniqueSharedMemory, "We should never be calling CreateCounter in the unique shared memory");
            freeMemoryOffset = CalculateAndAllocateMemory(totalSize, out alignmentAdjustment);
 
            freeMemoryOffset += alignmentAdjustment;
 
            long nextPtr = ResolveOffset(freeMemoryOffset, totalSize);
            CounterEntry* newCounterEntryPointer = (CounterEntry*) nextPtr;
            nextPtr += sizeof(CounterEntry);
 
            newCounterEntryPointer->CounterNameOffset = (int) (nextPtr - baseAddress);
            newCounterEntryPointer->CounterNameHashCode = counterNameHashCode;
            newCounterEntryPointer->NextCounterOffset = 0;
            SetValue(newCounterEntryPointer, 0);
            SafeMarshalCopy(counterName, (IntPtr)nextPtr);
 
            Debug.Assert(nextPtr + counterNameLength - baseAddress == freeMemoryOffset + totalSize, "We should have used all of the space we requested at this point");
 
            lastCounterPointer->NextCounterOffset = (int) ((long) newCounterEntryPointer - baseAddress);
            return freeMemoryOffset;
        }
 
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe static void PopulateLifetimeEntry(ProcessLifetimeEntry *lifetimeEntry, PerformanceCounterInstanceLifetime lifetime) {
 
            if (lifetime == PerformanceCounterInstanceLifetime.Process) {
 
                lifetimeEntry->LifetimeType = (int) PerformanceCounterInstanceLifetime.Process;
                lifetimeEntry->ProcessId = ProcessData.ProcessId;
                lifetimeEntry->StartupTime = ProcessData.StartupTime;
            }
            else {
                lifetimeEntry->ProcessId = 0;
                lifetimeEntry->StartupTime = 0;
            }
        }
 
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        private static unsafe void WaitAndEnterCriticalSection(int* spinLockPointer, out bool taken) {
            WaitForCriticalSection(spinLockPointer);
            
            // Note - we are taking a lock here, but it probably isn't 
            // worthwhile to use Thread.BeginCriticalRegion & EndCriticalRegion.
            // These only really help the CLR escalate from a thread abort
            // to an appdomain unload, under the assumption that you may be
            // editing shared state within the appdomain.  Here you are editing
            // shared state, but it is shared across processes.  Unloading the
            // appdomain isn't exactly helping.  The only thing that would help
            // would be if the CLR tells the host to ensure all allocations 
            // have a higher chance of succeeding within this critical region,
            // but of course that's only a probabilisitic statement.
 
            // Must be able to assign to the out param.
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
            }
            finally {
                int r = Interlocked.CompareExchange(ref *spinLockPointer, 1, 0);
                taken = (r == 0);
            }
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        private static unsafe void WaitForCriticalSection(int* spinLockPointer) {
            int spinCount = MaxSpinCount;
            for (; spinCount > 0 && *spinLockPointer != 0; spinCount--) {
                // We suspect there are scenarios where the finalizer thread
                // will call this method.  The finalizer thread runs with 
                // a higher priority than the other code.  Using SpinWait
                // isn't sufficient, since it only spins, but doesn't yield
                // to any lower-priority threads.  Call Thread.Sleep(1).
                if (*spinLockPointer != 0)
                    Thread.Sleep(1);
            }
 
            // if the lock still isn't free, most likely there's a deadlock caused by a process
            // getting killed while it held the lock.  We'll just free the lock
            if (spinCount == 0 && *spinLockPointer != 0)
                *spinLockPointer = 0;
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
        private static unsafe void ExitCriticalSection(int* spinLockPointer) {
            *spinLockPointer = 0;
        }
 
        // WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
        // This hashcode function is identical to the one in SharedPerformanceCounter.cpp.  If
        // you change one without changing the other, perfcounters will break.
        internal static int GetWstrHashCode(string wstr)
        {
            uint hash = 5381;
            for(uint i=0; i < wstr.Length; i++)
                hash = ((hash << 5) + hash) ^ wstr[(int) i];
            return (int)hash;
        }
 
        // Calculate the length of a string in the shared memory.  If we reach the end of the shared memory 
        // before we see a null terminator, we throw.
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe int GetStringLength(char* startChar) {
            char* currentChar = startChar;
            ulong endAddress = (ulong) (baseAddress + FileView.FileMappingSize);
 
            while((ulong) currentChar < (endAddress - 2)) {
                if (*currentChar == 0)
                    return (int) (currentChar - startChar);
                
                currentChar++;
            }
 
            throw new InvalidOperationException(SR.GetString(SR.MappingCorrupted));
        }
 
        // Compare a managed string to a string located at a given offset.  If we walk past the end of the 
        // shared memory, we throw. 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe bool StringEquals(string stringA, int offset) {
            char* currentChar = (char*) ResolveOffset(offset, 0);
            ulong endAddress = (ulong) (baseAddress + FileView.FileMappingSize);
            
            int i;
            for (i=0; i<stringA.Length; i++) {
                if ((ulong) (currentChar+i) > (endAddress - 2))
                    throw new InvalidOperationException(SR.GetString(SR.MappingCorrupted));
 
                if (stringA[i] != currentChar[i])
                    return false;
            }
 
            // now check for the null termination. 
            if ((ulong) (currentChar+i) > (endAddress - 2))
                throw new InvalidOperationException(SR.GetString(SR.MappingCorrupted));
 
            return (currentChar[i] == 0);
        }
        
 
        [ResourceExposure(ResourceScope.None)]  // Memory maps the perf counter data file
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe CategoryData GetCategoryData() {
            CategoryData data = (CategoryData) categoryDataTable[categoryName];
            
            if (data == null) {
                lock(categoryDataTable) {
                    data = (CategoryData) categoryDataTable[categoryName];
                    if (data == null) {
                        data = new CategoryData();
                        data.FileMappingName = DefaultFileMappingName;
                        data.MutexName = categoryName;
 
                        RegistryPermission registryPermission = new RegistryPermission(PermissionState.Unrestricted);
                        registryPermission.Assert();
                        RegistryKey categoryKey = null;
                        try {
                            categoryKey = Registry.LocalMachine.OpenSubKey(PerformanceCounterLib.ServicePath + "\\" + categoryName + "\\Performance");
 
                            // first read the options
                            Object optionsObject = categoryKey.GetValue("CategoryOptions");
                            if (optionsObject != null) {
                                int options = (int) optionsObject;
                                data.EnableReuse = (((PerformanceCounterCategoryOptions) options & PerformanceCounterCategoryOptions.EnableReuse) != 0);
                        
                                if (((PerformanceCounterCategoryOptions) options & PerformanceCounterCategoryOptions.UseUniqueSharedMemory) != 0) {
                                    data.UseUniqueSharedMemory = true;
                                    InitialOffset = 8;
                                    data.FileMappingName = DefaultFileMappingName + categoryName;
                                }
                            }
 
                            int fileMappingSize;
                            object fileMappingSizeObject = categoryKey.GetValue("FileMappingSize");
                            if (fileMappingSizeObject != null && data.UseUniqueSharedMemory) {
                                // we only use this reg value in the unique shared memory case. 
                                fileMappingSize = (int) fileMappingSizeObject;
                                if (fileMappingSize < MinCountersFileMappingSize)
                                    fileMappingSize = MinCountersFileMappingSize;
                                                        
                                if (fileMappingSize > MaxCountersFileMappingSize)
                                    fileMappingSize = MaxCountersFileMappingSize;
                            }
                            else {
                                fileMappingSize = GetFileMappingSizeFromConfig(); 
                                if (data.UseUniqueSharedMemory)
                                    fileMappingSize = fileMappingSize >> 2;  // if we have a custom filemapping, only make it 25% as large. 
                            }
 
                            // now read the counter names
                            object counterNamesObject = categoryKey.GetValue("Counter Names");
                            byte[] counterNamesBytes = counterNamesObject as byte[];
                            
                            if (counterNamesBytes != null) {
                                ArrayList names = new ArrayList();
                                fixed (byte* counterNamesPtr = counterNamesBytes) {
                                    int start = 0;
                                    for (int i=0; i<counterNamesBytes.Length-1; i+=2) {
                                        if (counterNamesBytes[i] == 0 && counterNamesBytes[i+1] == 0 && start != i) {
                                            string counter = new String((sbyte*)counterNamesPtr, start, i-start, Encoding.Unicode);
                                            names.Add(counter.ToLowerInvariant());
                                            start = i+2;
                                        }
                                    }
                                }
                                data.CounterNames = names;
                            }
                            else {
                                string[] counterNames = (string[]) counterNamesObject;
                                for (int i=0; i<counterNames.Length; i++) 
                                    counterNames[i] = counterNames[i].ToLowerInvariant();
                                data.CounterNames = new ArrayList(counterNames);
                            }
 
                            // figure out the shared memory name
                            if (SharedUtils.CurrentEnvironment == SharedUtils.W2kEnvironment) {
                                data.FileMappingName = "Global\\" +  data.FileMappingName;
                                data.MutexName = "Global\\" + categoryName;
                            }
 
                            data.FileMapping = new FileMapping(data.FileMappingName, fileMappingSize, InitialOffset);
                            categoryDataTable[categoryName] = data;
                        }
                        finally {
                            if (categoryKey != null)
                                categoryKey.Close();
                            RegistryPermission.RevertAssert();
                        }
                    }
                }
            }
            baseAddress = (long) data.FileMapping.FileViewAddress;
 
            if (data.UseUniqueSharedMemory)
                InitialOffset = 8;
                                    
 
            return data;
        }
 
        [MethodImpl(MethodImplOptions.NoInlining)]
        private static int GetFileMappingSizeFromConfig() {
            return DiagnosticsConfiguration.PerfomanceCountersFileMappingSize;
        }
 
        private static void RemoveCategoryData(string categoryName) {
            lock (categoryDataTable) {
                categoryDataTable.Remove(categoryName);
            }
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe CounterEntry* GetCounter(string counterName, string instanceName, bool enableReuse, PerformanceCounterInstanceLifetime lifetime) {
            int counterNameHashCode = GetWstrHashCode(counterName);
            int instanceNameHashCode;
            if (instanceName != null && instanceName.Length != 0)
                instanceNameHashCode = GetWstrHashCode(instanceName);
            else {
                instanceNameHashCode = SingleInstanceHashCode;
                instanceName = SingleInstanceName;
            }
 
            Mutex mutex = null;
            CounterEntry* counterPointer = null;
            InstanceEntry* instancePointer = null;
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                SharedUtils.EnterMutexWithoutGlobal(categoryData.MutexName, ref mutex);
                CategoryEntry* categoryPointer;
                bool counterFound = false;
                while (!FindCategory(&categoryPointer)) {
                    // don't bother locking again if we're using a separate shared memory.  
                    bool sectionEntered;
                    if (categoryData.UseUniqueSharedMemory)
                        sectionEntered = true;
                    else
                        WaitAndEnterCriticalSection(&(categoryPointer->SpinLock), out sectionEntered);
 
                    int newCategoryOffset;
                    if (sectionEntered) {
                        try {
                            newCategoryOffset = CreateCategory(categoryPointer, instanceNameHashCode, instanceName, lifetime);
                        }
                        finally {
                            if (!categoryData.UseUniqueSharedMemory)
                                ExitCriticalSection(&(categoryPointer->SpinLock));
                        }
 
                        categoryPointer = (CategoryEntry*)(ResolveOffset(newCategoryOffset, CategoryEntrySize));
                        instancePointer = (InstanceEntry*)(ResolveOffset(categoryPointer->FirstInstanceOffset, InstanceEntrySize));
                        counterFound = FindCounter(counterNameHashCode, counterName, instancePointer, &counterPointer);
                        Debug.Assert(counterFound, "All counters should be created, so we should always find the counter");
                        return counterPointer;
                    }
                }
 
                bool foundFreeInstance;
                while (!FindInstance(instanceNameHashCode, instanceName, categoryPointer, &instancePointer, true, lifetime, out foundFreeInstance)) {
                    InstanceEntry* lockInstancePointer = instancePointer;
                    
                    // don't bother locking again if we're using a separate shared memory.  
                    bool sectionEntered;
                    if (categoryData.UseUniqueSharedMemory)
                        sectionEntered = true;
                    else
                        WaitAndEnterCriticalSection(&(lockInstancePointer->SpinLock), out sectionEntered);
                    
                    if (sectionEntered) {
                        try {
                            bool reused = false;
 
                            if (enableReuse && foundFreeInstance) {
                                reused = TryReuseInstance(instanceNameHashCode, instanceName, categoryPointer, &instancePointer, lifetime, lockInstancePointer);
                                // at this point we might have reused an instance that came from v1.1/v1.0.  We can't assume it will have the counter
                                // we're looking for. 
                            }
 
                            if (!reused) {
                                int newInstanceOffset = CreateInstance(categoryPointer, instanceNameHashCode, instanceName, lifetime);
                                instancePointer = (InstanceEntry*)(ResolveOffset(newInstanceOffset, InstanceEntrySize));
 
                                counterFound = FindCounter(counterNameHashCode, counterName, instancePointer, &counterPointer);
                                Debug.Assert(counterFound, "All counters should be created, so we should always find the counter");
                                return counterPointer;
                            }
                        }
                        finally {
                            if (!categoryData.UseUniqueSharedMemory)
                                ExitCriticalSection(&(lockInstancePointer->SpinLock));
                        }
                    }
                }
 
                if (categoryData.UseUniqueSharedMemory) {
                    counterFound = FindCounter(counterNameHashCode, counterName, instancePointer, &counterPointer);
                    Debug.Assert(counterFound, "All counters should be created, so we should always find the counter");
                    return counterPointer;
                }
                else {
                    while (!FindCounter(counterNameHashCode, counterName, instancePointer, &counterPointer)) {
                        bool sectionEntered;
                        WaitAndEnterCriticalSection(&(counterPointer->SpinLock), out sectionEntered);
                        
                        if (sectionEntered) {
                            try {
                                int newCounterOffset =  CreateCounter(counterPointer, counterNameHashCode, counterName);
                                return (CounterEntry*) (ResolveOffset(newCounterOffset, CounterEntrySize));
                            }
                            finally {
                                ExitCriticalSection(&(counterPointer->SpinLock));
                            }
                        }
                    }
                    
                    return counterPointer;
                }
            }
            finally {
                // cache this instance for reuse 
                try {
                    if (counterPointer != null && instancePointer != null) {
                        this.thisInstanceOffset = ResolveAddress((long)instancePointer, InstanceEntrySize);
                    }
                }
                catch (InvalidOperationException) {
                    this.thisInstanceOffset = -1;
                }
 
                if (mutex != null) {
                    mutex.ReleaseMutex();
                    mutex.Close();
                }
            }
        }
 
        //
        // FindCategory -
        //
        // * when the function returns true the returnCategoryPointerReference is set to the CategoryEntry
        //   that matches 'categoryNameHashCode' and 'categoryName'
        //
        // * when the function returns false the returnCategoryPointerReference is set to the last CategoryEntry
        //   in the linked list
        // 
        private unsafe bool FindCategory(CategoryEntry** returnCategoryPointerReference) {
            CategoryEntry* firstCategoryPointer =  (CategoryEntry*)(ResolveOffset(InitialOffset, CategoryEntrySize));
            CategoryEntry* currentCategoryPointer = firstCategoryPointer;
            CategoryEntry* previousCategoryPointer = firstCategoryPointer;
 
            for(;;) {
                if (currentCategoryPointer->IsConsistent == 0)
                    Verify(currentCategoryPointer);
                
                if (currentCategoryPointer->CategoryNameHashCode == categoryNameHashCode) {
                    if (StringEquals(categoryName,  currentCategoryPointer->CategoryNameOffset)) {
                        *returnCategoryPointerReference = currentCategoryPointer;
                        return true;
                    }
                }
 
                previousCategoryPointer = currentCategoryPointer;
                if (currentCategoryPointer->NextCategoryOffset != 0)
                    currentCategoryPointer = (CategoryEntry*)(ResolveOffset(currentCategoryPointer->NextCategoryOffset, CategoryEntrySize));
                else {
                    *returnCategoryPointerReference = previousCategoryPointer;
                    return false;
                }
            }
        }
 
        private unsafe bool FindCounter(int counterNameHashCode, string counterName, InstanceEntry* instancePointer, CounterEntry** returnCounterPointerReference) {
            CounterEntry* currentCounterPointer = (CounterEntry*)(ResolveOffset(instancePointer->FirstCounterOffset, CounterEntrySize));
            CounterEntry* previousCounterPointer = currentCounterPointer;
            for(;;) {
                if (currentCounterPointer->CounterNameHashCode == counterNameHashCode) {
                    if (StringEquals(counterName, currentCounterPointer->CounterNameOffset)) {
                        *returnCounterPointerReference = currentCounterPointer;
                        return true;
                    }
                }
 
                previousCounterPointer = currentCounterPointer;
                if (currentCounterPointer->NextCounterOffset != 0)
                    currentCounterPointer = (CounterEntry*)(ResolveOffset(currentCounterPointer->NextCounterOffset, CounterEntrySize));
                else {
                    *returnCounterPointerReference = previousCounterPointer;
                    return false;
                }
            }
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe bool FindInstance(int instanceNameHashCode, string instanceName, 
                                           CategoryEntry* categoryPointer, InstanceEntry** returnInstancePointerReference, 
                                           bool activateUnusedInstances, PerformanceCounterInstanceLifetime lifetime, 
                                           out bool foundFreeInstance) {
 
            InstanceEntry* currentInstancePointer = (InstanceEntry*)(ResolveOffset(categoryPointer->FirstInstanceOffset, InstanceEntrySize));
            InstanceEntry* previousInstancePointer = currentInstancePointer;
            foundFreeInstance = false;
            // Look at the first instance to determine if this is single or multi instance. 
            if (currentInstancePointer->InstanceNameHashCode == SingleInstanceHashCode) {
                if (StringEquals(SingleInstanceName, currentInstancePointer->InstanceNameOffset)){
                    if (instanceName != SingleInstanceName)
                        throw new InvalidOperationException(SR.GetString(SR.SingleInstanceOnly, categoryName));
                }
                else {
                    if (instanceName == SingleInstanceName)
                        throw new InvalidOperationException(SR.GetString(SR.MultiInstanceOnly, categoryName));
                }
            }
            else {
                if (instanceName == SingleInstanceName)
                    throw new InvalidOperationException(SR.GetString(SR.MultiInstanceOnly, categoryName));
            }
 
            //
            // 1st pass find exact matching!
            // 
            // We don't need to aggressively claim unused instances. For performance, we would proactively 
            // verify lifetime of instances if activateUnusedInstances is specified and certain time 
            // has elapsed since last sweep or we are running out of shared memory.  
            bool verifyLifeTime = activateUnusedInstances;
            if (activateUnusedInstances) {
                
                int totalSize = InstanceEntrySize + ProcessLifetimeEntrySize + InstanceNameSlotSize +  (CounterEntrySize * categoryData.CounterNames.Count);
                int freeMemoryOffset = *((int *) baseAddress);
                int alignmentAdjustment;
                int newOffset = CalculateMemoryNoBoundsCheck(freeMemoryOffset, totalSize, out alignmentAdjustment);
 
                if (!(newOffset > FileView.FileMappingSize || newOffset < 0)) {
                    long tickDelta = (DateTime.Now.Ticks - Volatile.Read(ref LastInstanceLifetimeSweepTick));  
                    if (tickDelta < InstanceLifetimeSweepWindow) 
                        verifyLifeTime = false;    
                }
            }
 
            new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Assert();
            try {
                for(;;) {
                    bool verifiedLifetimeOfThisInstance = false;
                    if (verifyLifeTime && (currentInstancePointer->RefCount != 0)) {
                        verifiedLifetimeOfThisInstance = true;
                        VerifyLifetime(currentInstancePointer);
                    }
                    
                    if (currentInstancePointer->InstanceNameHashCode == instanceNameHashCode) {
                        if (StringEquals(instanceName, currentInstancePointer->InstanceNameOffset)){
                            // we found a matching instance. 
                            *returnInstancePointerReference = currentInstancePointer;
    
                            CounterEntry* firstCounter = (CounterEntry*) ResolveOffset(currentInstancePointer->FirstCounterOffset, CounterEntrySize);
                            ProcessLifetimeEntry* lifetimeEntry;
                            if (categoryData.UseUniqueSharedMemory) 
                                lifetimeEntry = (ProcessLifetimeEntry*) ResolveOffset(firstCounter->LifetimeOffset, ProcessLifetimeEntrySize);
                            else
                                lifetimeEntry = null;
                            
                            // ensure that we have verified the lifetime of the matched instance
                            if (!verifiedLifetimeOfThisInstance && currentInstancePointer->RefCount != 0) 
                                VerifyLifetime(currentInstancePointer);
                                
                            if (currentInstancePointer->RefCount != 0) {
                                if (lifetimeEntry != null && lifetimeEntry->ProcessId != 0) {
                                    if (lifetime != PerformanceCounterInstanceLifetime.Process)
                                        throw new InvalidOperationException(SR.GetString(SR.CantConvertProcessToGlobal));
                                        
                                    // make sure only one process is using this instance. 
                                    if (ProcessData.ProcessId != lifetimeEntry->ProcessId)
                                        throw new InvalidOperationException(SR.GetString(SR.InstanceAlreadyExists, instanceName));
 
                                   // compare start time of the process, account for ACL issues in querying process information
                                    if ((lifetimeEntry->StartupTime != -1) && (ProcessData.StartupTime != -1)) { 
                                        if (ProcessData.StartupTime != lifetimeEntry->StartupTime)
                                            throw new InvalidOperationException(SR.GetString(SR.InstanceAlreadyExists, instanceName));
                                    }
                                }
                                else {
                                    if (lifetime == PerformanceCounterInstanceLifetime.Process)
                                        throw new InvalidOperationException(SR.GetString(SR.CantConvertGlobalToProcess));
                                }
                                return true;
                            }
                            
                            if (activateUnusedInstances) {
                                Mutex mutex = null;
                                RuntimeHelpers.PrepareConstrainedRegions();
                                try {
                                    SharedUtils.EnterMutexWithoutGlobal(categoryData.MutexName, ref mutex);
                                    ClearCounterValues(currentInstancePointer);
                                    if (lifetimeEntry != null)
                                        PopulateLifetimeEntry(lifetimeEntry, lifetime);
                                    
                                    currentInstancePointer->RefCount = 1;
                                    return true;
                                }
                                finally {
                                    if (mutex != null) {
                                        mutex.ReleaseMutex();
                                        mutex.Close();
                                    }
                                }
                            }
                            else
                                return false;
                        }
                    }
    
                    if (currentInstancePointer->RefCount == 0) {
                        foundFreeInstance = true;
                    }
    
                    previousInstancePointer = currentInstancePointer;
                    if (currentInstancePointer->NextInstanceOffset != 0)
                        currentInstancePointer =  (InstanceEntry*)(ResolveOffset(currentInstancePointer->NextInstanceOffset, InstanceEntrySize));
                    else {
                        *returnInstancePointerReference = previousInstancePointer;
                        return false;
                    }
                }
            }
            finally  {
                SecurityPermission.RevertAssert();
                
                if (verifyLifeTime) 
                    Volatile.Write(ref LastInstanceLifetimeSweepTick, DateTime.Now.Ticks);
            }
        }
 
        private unsafe bool TryReuseInstance(int instanceNameHashCode, string instanceName, 
                                               CategoryEntry* categoryPointer, InstanceEntry** returnInstancePointerReference, 
                                               PerformanceCounterInstanceLifetime lifetime,
                                               InstanceEntry* lockInstancePointer) {
            //
            // 2nd pass find a free instance slot
            // 
            InstanceEntry* currentInstancePointer = (InstanceEntry*)(ResolveOffset(categoryPointer->FirstInstanceOffset, InstanceEntrySize));
            InstanceEntry* previousInstancePointer = currentInstancePointer;
            for (;;) {
                if (currentInstancePointer->RefCount == 0) {
 
                    bool hasFit;
                    long instanceNamePtr;       // we need cache this to avoid race conditions. 
                    
                    if (categoryData.UseUniqueSharedMemory) {
                        instanceNamePtr = ResolveOffset(currentInstancePointer->InstanceNameOffset, InstanceNameSlotSize);
                        // In the separate shared memory case we should always have enough space for instances.  The
                        // name slot size is fixed. 
                        Debug.Assert(((instanceName.Length + 1) * 2) <= InstanceNameSlotSize, "The instance name length should always fit in our slot size");
                        hasFit = true;
                    }
                    else {
                        // we don't know the string length yet. 
                        instanceNamePtr = ResolveOffset(currentInstancePointer->InstanceNameOffset, 0);
 
                        // In the global shared memory, we require names to be exactly the same length in order
                        // to reuse them.  This way we don't end up leaking any space and we don't need to 
                        // depend on the layout of the memory to calculate the space we have. 
                        int length = GetStringLength((char*) instanceNamePtr);
                        hasFit = (length == instanceName.Length);
                    }
 
                    bool noSpinLock = (lockInstancePointer == currentInstancePointer) || categoryData.UseUniqueSharedMemory;
                    // Instance name fit
                    if (hasFit) {
                        // don't bother locking again if we're using a separate shared memory.  
                        bool sectionEntered;
                        if (noSpinLock)
                            sectionEntered = true;
                        else
                            WaitAndEnterCriticalSection(&(currentInstancePointer->SpinLock), out sectionEntered);
 
                        if (sectionEntered) {
                            try {
                                // Make copy with zero-term
                                SafeMarshalCopy(instanceName, (IntPtr)instanceNamePtr);
                                currentInstancePointer->InstanceNameHashCode = instanceNameHashCode;
 
                                // return
                                *returnInstancePointerReference = currentInstancePointer;
                                // clear the counter values. 
                                ClearCounterValues(*returnInstancePointerReference);
 
                                if (categoryData.UseUniqueSharedMemory) {
                                    CounterEntry* counterPointer = (CounterEntry*)ResolveOffset(currentInstancePointer->FirstCounterOffset, CounterEntrySize);
                                    ProcessLifetimeEntry* lifetimeEntry = (ProcessLifetimeEntry*) ResolveOffset(counterPointer->LifetimeOffset, ProcessLifetimeEntrySize);
                                    PopulateLifetimeEntry(lifetimeEntry, lifetime);
                                }
                                
                                (*returnInstancePointerReference)->RefCount = 1;
                                return true;
                            }
                            finally {
                                if (!noSpinLock)
                                    ExitCriticalSection(&(currentInstancePointer->SpinLock));
                            }
                        }
                    }
                 }
            
                previousInstancePointer = currentInstancePointer;
                if (currentInstancePointer->NextInstanceOffset != 0)
                    currentInstancePointer = (InstanceEntry*)(ResolveOffset(currentInstancePointer->NextInstanceOffset, InstanceEntrySize));
                else
                {
                    *returnInstancePointerReference = previousInstancePointer;
                    return false;
                }
            }
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe void Verify(CategoryEntry* currentCategoryPointer) {
            if (!categoryData.UseUniqueSharedMemory)
                return;
            
            Mutex mutex = null;
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                SharedUtils.EnterMutexWithoutGlobal(categoryData.MutexName, ref mutex);               
                VerifyCategory(currentCategoryPointer);
            }
            finally {
                if (mutex != null) {
                    mutex.ReleaseMutex();
                    mutex.Close();
                }
            }
         }
 
        private unsafe void VerifyCategory(CategoryEntry* currentCategoryPointer) {
            int freeOffset = *((int*)baseAddress);
            ResolveOffset(freeOffset, 0);        // verify next free offset
 
            // begin by verifying the head node's offset
            int currentOffset = ResolveAddress((long)currentCategoryPointer, CategoryEntrySize);
            if (currentOffset >= freeOffset) {
                // zero out the bad head node entry
                currentCategoryPointer->SpinLock             = 0;
                currentCategoryPointer->CategoryNameHashCode = 0;
                currentCategoryPointer->CategoryNameOffset   = 0;
                currentCategoryPointer->FirstInstanceOffset  = 0;
                currentCategoryPointer->NextCategoryOffset   = 0;
                currentCategoryPointer->IsConsistent         = 0;
                return;
            }
 
            if (currentCategoryPointer->NextCategoryOffset > freeOffset)
                currentCategoryPointer->NextCategoryOffset = 0;
            else if (currentCategoryPointer->NextCategoryOffset != 0)
                VerifyCategory((CategoryEntry*) ResolveOffset(currentCategoryPointer->NextCategoryOffset, CategoryEntrySize));
 
            if (currentCategoryPointer->FirstInstanceOffset != 0) {
                // In V3, we started prepending the new instances rather than appending (as in V2) for performance.
                // Check whether the recently added instance at the head of the list is committed. If not, rewire 
                // the head of the list to point to the next instance 
                if (currentCategoryPointer->FirstInstanceOffset > freeOffset) {
                    InstanceEntry* currentInstancePointer = (InstanceEntry*) ResolveOffset(currentCategoryPointer->FirstInstanceOffset, InstanceEntrySize);
                    currentCategoryPointer->FirstInstanceOffset = currentInstancePointer->NextInstanceOffset; 
                    if (currentCategoryPointer->FirstInstanceOffset > freeOffset)
                        currentCategoryPointer->FirstInstanceOffset = 0;
                }
                // 
 
 
 
 
                if (currentCategoryPointer->FirstInstanceOffset != 0) {
                    Debug.Assert(currentCategoryPointer->FirstInstanceOffset <= freeOffset, "The head of the list is inconsistent - possible mismatch of V2 & V3 instances?");
                    VerifyInstance((InstanceEntry*) ResolveOffset(currentCategoryPointer->FirstInstanceOffset, InstanceEntrySize));
                }
            }
           
            currentCategoryPointer->IsConsistent = 1;
        }
        
        private unsafe void VerifyInstance(InstanceEntry* currentInstancePointer) {
            int freeOffset = *((int*)baseAddress);
            ResolveOffset(freeOffset, 0);        // verify next free offset
 
            if (currentInstancePointer->NextInstanceOffset > freeOffset)
                currentInstancePointer->NextInstanceOffset = 0;
            else if (currentInstancePointer->NextInstanceOffset != 0)
                VerifyInstance((InstanceEntry*) ResolveOffset(currentInstancePointer->NextInstanceOffset, InstanceEntrySize));
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe void VerifyLifetime(InstanceEntry* currentInstancePointer) {
            Debug.Assert(currentInstancePointer->RefCount != 0, "RefCount must be 1 for instances passed to VerifyLifetime");
 
            CounterEntry* counter = (CounterEntry*) ResolveOffset(currentInstancePointer->FirstCounterOffset, CounterEntrySize);
            if (counter->LifetimeOffset != 0) {
                ProcessLifetimeEntry* lifetime = (ProcessLifetimeEntry*) ResolveOffset(counter->LifetimeOffset, ProcessLifetimeEntrySize);
                if (lifetime->LifetimeType == (int) PerformanceCounterInstanceLifetime.Process) {
                    int pid = lifetime->ProcessId;
                    long startTime = lifetime->StartupTime;
 
                    if (pid != 0) {
 
                        // Optimize for this process
                        if (pid == ProcessData.ProcessId) {
                            if ((ProcessData.StartupTime != -1) && (startTime != -1) && (ProcessData.StartupTime != startTime)) {
                                // Process id got recycled.  Reclaim this instance. 
                                currentInstancePointer->RefCount = 0;
                                return;
                            }
                        }
                        else {
                            long processStartTime;
                            using (SafeProcessHandle procHandle = SafeProcessHandle.OpenProcess(NativeMethods.PROCESS_QUERY_INFORMATION, false, pid)) {
                                int error = Marshal.GetLastWin32Error();
                                if ((error == NativeMethods.ERROR_INVALID_PARAMETER) && procHandle.IsInvalid) {
                                    // The process is dead.  Reclaim this instance.  Note that we only clear the refcount here.  
                                    // If we tried to clear the pid and startup time as well, we would have a ---- where
                                    // we could clear the pid/startup time but not the refcount. 
                                    currentInstancePointer->RefCount = 0;
                                    return;
                                }
 
                                // Defer cleaning the instance when we had previously encountered errors in 
                                // recording process start time (i.e, when startTime == -1) until after the 
                                // process id is not valid (which will be caught in the if check above)
                                if (!procHandle.IsInvalid && startTime != -1) {
                                    long temp;
                                    if (NativeMethods.GetProcessTimes(procHandle, out processStartTime, out temp, out temp, out temp)) {
                                        if (processStartTime != startTime) {
                                            // The process is dead but a new one is using the same pid.  Reclaim this instance. 
                                            currentInstancePointer->RefCount = 0;
                                            return;
                                        }
                                    }
                                }
                            }
 
                            // Check to see if the process handle has been signaled by the kernel.  If this is the case then it's safe
                            // to reclaim the instance as the process is in the process of exiting.
                            using (SafeProcessHandle procHandle = SafeProcessHandle.OpenProcess(NativeMethods.SYNCHRONIZE, false, pid)) {
                                if (!procHandle.IsInvalid) {
                                    using (ProcessWaitHandle wh = new ProcessWaitHandle(procHandle)) {
                                        if (wh.WaitOne(0, false)) {
                                            // Process has exited
                                            currentInstancePointer->RefCount = 0;
                                            return;
                                        }
                                    }
                                }
                            }
                        }
                    }
                    
                }
            }
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        internal unsafe long IncrementBy(long value) {
            if (counterEntryPointer == null)
                return 0;
 
            CounterEntry* counterEntry = this.counterEntryPointer;
 
            return AddToValue(counterEntry, value);
        }
 
        internal unsafe long Increment() {
            if (counterEntryPointer == null)
                return 0;
 
            return IncrementUnaligned(this.counterEntryPointer);
        }
 
        internal unsafe long Decrement() {
            if (counterEntryPointer == null)
                return 0;
 
            return DecrementUnaligned(this.counterEntryPointer);
        }
 
        internal unsafe static void RemoveAllInstances(string categoryName) {
            SharedPerformanceCounter spc = new SharedPerformanceCounter(categoryName, null, null);
            spc.RemoveAllInstances();
            RemoveCategoryData(categoryName);
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private unsafe void RemoveAllInstances() {
            CategoryEntry* categoryPointer;
            if (!FindCategory(&categoryPointer))
                return;
 
            InstanceEntry* instancePointer = (InstanceEntry *)(ResolveOffset(categoryPointer->FirstInstanceOffset, InstanceEntrySize));
 
            Mutex mutex = null;
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                SharedUtils.EnterMutexWithoutGlobal(categoryData.MutexName, ref mutex); 
                for(;;) {
                    RemoveOneInstance(instancePointer, true);
                    
                    if (instancePointer->NextInstanceOffset != 0)
                        instancePointer =  (InstanceEntry*)(ResolveOffset(instancePointer->NextInstanceOffset, InstanceEntrySize));
                    else {
                        break;
                    }
                }
            }
            finally {
                if (mutex != null) {
                    mutex.ReleaseMutex();
                    mutex.Close();
                }
            }
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        internal unsafe void RemoveInstance(string instanceName, PerformanceCounterInstanceLifetime instanceLifetime) {
             if (instanceName == null || instanceName.Length == 0)
                return;
 
            int instanceNameHashCode = GetWstrHashCode(instanceName);
            
            CategoryEntry* categoryPointer;
            if (!FindCategory(&categoryPointer)) 
                return;
            
            InstanceEntry* instancePointer = null;
            bool validatedCachedInstancePointer = false;
            bool temp;
 
            Mutex mutex = null;
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                SharedUtils.EnterMutexWithoutGlobal(categoryData.MutexName, ref mutex); 
                
                if (this.thisInstanceOffset != -1) {
                    try {
                        // validate whether the cached instance pointer is pointing at the right instance  
                        instancePointer = (InstanceEntry*)(ResolveOffset(this.thisInstanceOffset, InstanceEntrySize));
                        if (instancePointer->InstanceNameHashCode == instanceNameHashCode) {
                            if (StringEquals(instanceName, instancePointer->InstanceNameOffset)){
                                validatedCachedInstancePointer = true;
 
                                // this is probably overkill
                                CounterEntry* firstCounter = (CounterEntry*) ResolveOffset(instancePointer->FirstCounterOffset, CounterEntrySize);
                                ProcessLifetimeEntry* lifetimeEntry;
                                if (categoryData.UseUniqueSharedMemory) {
                                    lifetimeEntry = (ProcessLifetimeEntry*) ResolveOffset(firstCounter->LifetimeOffset, ProcessLifetimeEntrySize);
                                    if (lifetimeEntry != null 
                                        && lifetimeEntry->LifetimeType == (int)PerformanceCounterInstanceLifetime.Process 
                                        && lifetimeEntry->ProcessId != 0) {
                                        validatedCachedInstancePointer &= (instanceLifetime == PerformanceCounterInstanceLifetime.Process);
                                        validatedCachedInstancePointer &= (ProcessData.ProcessId == lifetimeEntry->ProcessId);
                                        if ((lifetimeEntry->StartupTime != -1) && (ProcessData.StartupTime != -1))  
                                            validatedCachedInstancePointer &= (ProcessData.StartupTime == lifetimeEntry->StartupTime);
                                    }
                                    else 
                                        validatedCachedInstancePointer &= (instanceLifetime != PerformanceCounterInstanceLifetime.Process);
                                }
                            }
                        }
                    }
                    catch (InvalidOperationException) {
                        validatedCachedInstancePointer = false;
                    }
                    if (!validatedCachedInstancePointer) 
                        this.thisInstanceOffset = -1;
                }
                
                if (!validatedCachedInstancePointer && !FindInstance(instanceNameHashCode, instanceName, categoryPointer, &instancePointer, false, instanceLifetime, out temp)) 
                    return ;
 
                if (instancePointer != null)
                    RemoveOneInstance(instancePointer, false);
            }
            finally {
                if (mutex != null) {
                    mutex.ReleaseMutex();
                    mutex.Close();
                }
            }
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
        private unsafe void RemoveOneInstance(InstanceEntry* instancePointer, bool clearValue) {
            bool sectionEntered = false;
 
            RuntimeHelpers.PrepareConstrainedRegions();
            try {
                if (!categoryData.UseUniqueSharedMemory) {
                    while (!sectionEntered) {
                        WaitAndEnterCriticalSection(&(instancePointer->SpinLock), out sectionEntered);
                    }
                }
            
                instancePointer->RefCount = 0;
 
                if (clearValue)
                    ClearCounterValues(instancePointer);
            }
            finally {
                if (sectionEntered)
                    ExitCriticalSection(&(instancePointer->SpinLock));
            }
        }
 
        private unsafe void ClearCounterValues(InstanceEntry* instancePointer) {
            //Clear counter instance values
            CounterEntry* currentCounterPointer = null;
            
            if (instancePointer->FirstCounterOffset != 0)
                currentCounterPointer = (CounterEntry*)(ResolveOffset(instancePointer->FirstCounterOffset, CounterEntrySize));
 
            while(currentCounterPointer != null) {
                SetValue(currentCounterPointer, 0);
                    
                if (currentCounterPointer->NextCounterOffset != 0)
                    currentCounterPointer = (CounterEntry*)(ResolveOffset(currentCounterPointer->NextCounterOffset, CounterEntrySize));
                else
                    currentCounterPointer = null;
            }
 
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
        private static unsafe long AddToValue(CounterEntry* counterEntry, long addend) {
            // Called while holding a lock - shouldn't have to worry about
            // reading misaligned data & getting old vs. new parts of an Int64.
            if (IsMisaligned(counterEntry)) {
                ulong newvalue;
 
                CounterEntryMisaligned* entry = (CounterEntryMisaligned*) counterEntry;
                newvalue = (uint)entry->Value_hi;                
                newvalue <<= 32;
                newvalue |= (uint)entry->Value_lo;
 
 
                newvalue = (ulong) ((long) newvalue + addend);
 
                entry->Value_hi = (int) (newvalue >> 32);
                entry->Value_lo = (int) (newvalue & 0xffffffff);
 
                return (long) newvalue;
            }
            else 
                return Interlocked.Add(ref counterEntry->Value, addend);
        }
 
        private static unsafe long DecrementUnaligned(CounterEntry* counterEntry) {
            if (IsMisaligned(counterEntry)) 
                return AddToValue(counterEntry, -1);
            else
                return Interlocked.Decrement(ref counterEntry->Value);
        }
 
        private static unsafe long GetValue(CounterEntry* counterEntry) {
            if (IsMisaligned(counterEntry)) {
                ulong value;
                CounterEntryMisaligned* entry = (CounterEntryMisaligned*) counterEntry;
                value = (uint)entry->Value_hi;                
                value <<= 32;
                value |= (uint)entry->Value_lo;
 
                return (long) value;
            }
            else
                return counterEntry->Value;
        }
 
        private static unsafe long IncrementUnaligned(CounterEntry* counterEntry) {
            if (IsMisaligned(counterEntry)) 
                return AddToValue(counterEntry, 1);
            else
                return Interlocked.Increment(ref counterEntry->Value);
        }
 
        private static unsafe void SetValue(CounterEntry* counterEntry, long value) {
            if (IsMisaligned(counterEntry)) {
                CounterEntryMisaligned* entry = (CounterEntryMisaligned*) counterEntry;
                entry->Value_lo = (int) (value & 0xffffffff);
                entry->Value_hi = (int) (value >> 32);
            }
            else
                counterEntry->Value = value;
        }
 
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
        private static unsafe bool IsMisaligned(CounterEntry* counterEntry) {
            return (( (Int64)counterEntry & 0x7) != 0);
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private long ResolveOffset(int offset, int sizeToRead) {
            //It is very important to check the integrity of the shared memory
            //everytime a new address is resolved.
            if (offset > (FileView.FileMappingSize - sizeToRead) || offset < 0)
                throw new InvalidOperationException(SR.GetString(SR.MappingCorrupted));
 
            long address = baseAddress + offset;
 
            return address;
        }
 
        [ResourceExposure(ResourceScope.None)]
        [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
        private int ResolveAddress(long address, int sizeToRead) {
            int offset = (int)(address - baseAddress);
 
            //It is very important to check the integrity of the shared memory
            //everytime a new address is resolved.
            if (offset > (FileView.FileMappingSize - sizeToRead) || offset < 0)
                throw new InvalidOperationException(SR.GetString(SR.MappingCorrupted));
 
            return offset;
        }
 
 
        private class FileMapping {
            internal int FileMappingSize;
            private SafeFileMapViewHandle fileViewAddress = null;
            private SafeFileMappingHandle fileMappingHandle = null;
            //The version of the file mapping name is independent from the
            //assembly version.
            
            [ResourceExposure(ResourceScope.Machine)]
            [ResourceConsumption(ResourceScope.Machine)]
            public FileMapping(string fileMappingName, int fileMappingSize, int initialOffset) {
                this.Initialize(fileMappingName, fileMappingSize, initialOffset);
            }
 
            internal IntPtr FileViewAddress {
                get { 
                    if (fileViewAddress.IsInvalid)
                       throw new InvalidOperationException(SR.GetString(SR.SharedMemoryGhosted));
 
                    return fileViewAddress.DangerousGetHandle(); 
                }
            }
 
            [ResourceExposure(ResourceScope.Machine)]
            [ResourceConsumption(ResourceScope.Machine)]
            private unsafe void Initialize(string fileMappingName, int fileMappingSize, int initialOffset) {
                string mappingName = fileMappingName;
                SharedUtils.CheckEnvironment();
 
                SafeLocalMemHandle securityDescriptorPointer = null;
                new SecurityPermission(SecurityPermissionFlag.UnmanagedCode).Assert();
                try {
                    // The sddl string consists of these parts:
                    // D:           it's a DACL
                    // (A;          this is an allow ACE
                    // OICI;        object inherit and container inherit
                    // FRFWGRGW;;;  allow file read, file write, generic read and generic write
                    // AU)          granted to Authenticated Users
                    // ;S-1-5-33)   the same permission granted to AU is also granted to restricted services
                    string sddlString = "D:(A;OICI;FRFWGRGW;;;AU)(A;OICI;FRFWGRGW;;;S-1-5-33)";
 
                    if (!SafeLocalMemHandle.ConvertStringSecurityDescriptorToSecurityDescriptor(sddlString, NativeMethods.SDDL_REVISION_1,
                                                                                                    out securityDescriptorPointer, IntPtr.Zero))
                        throw new InvalidOperationException(SR.GetString(SR.SetSecurityDescriptorFailed));
 
                    NativeMethods.SECURITY_ATTRIBUTES securityAttributes = new NativeMethods.SECURITY_ATTRIBUTES();
                    securityAttributes.lpSecurityDescriptor = securityDescriptorPointer;
                    securityAttributes.bInheritHandle = false;
 
                    //
                    //
                    // Here we call CreateFileMapping to create the memory mapped file.  When CreateFileMapping fails
                    // with ERROR_ACCESS_DENIED, we know the file mapping has been created and we then open it with OpenFileMapping.
                    //
                    // There is chance of a race condition between CreateFileMapping and OpenFileMapping; The memory mapped file
                    // may actually be closed in between these two calls.  When this happens, OpenFileMapping returns ERROR_FILE_NOT_FOUND.
                    // In this case, we need to loop back and retry creating the memory mapped file.
                    //
                    // This loop will timeout in approximately 1.4 minutes.  An InvalidOperationException is thrown in the timeout case. 
                    //
                    //
                    int waitRetries = 14;   //((2^13)-1)*10ms == approximately 1.4mins
                    int waitSleep = 0;
                    bool created = false;
                    while (!created && waitRetries > 0) {
                        fileMappingHandle = NativeMethods.CreateFileMapping((IntPtr)(-1), securityAttributes,
                                                                  NativeMethods.PAGE_READWRITE, 0, fileMappingSize, mappingName);
 
                        if ((Marshal.GetLastWin32Error() != NativeMethods.ERROR_ACCESS_DENIED) || !fileMappingHandle.IsInvalid) {
                            created = true;
                        }
                        else {
                            // Invalidate the old safehandle before we get rid of it.  This prevents it from trying to finalize
                            fileMappingHandle.SetHandleAsInvalid();
                            fileMappingHandle = NativeMethods.OpenFileMapping(NativeMethods.FILE_MAP_WRITE, false, mappingName);
 
                            if ((Marshal.GetLastWin32Error() != NativeMethods.ERROR_FILE_NOT_FOUND) || !fileMappingHandle.IsInvalid) {
                                created = true;
                            }
                            else {
                                --waitRetries;
                                if (waitSleep == 0) {
                                    waitSleep = 10;
                                }
                                else {
                                    System.Threading.Thread.Sleep(waitSleep);
                                    waitSleep *= 2;
                                }
                            }
                        }
                    }
                    if (fileMappingHandle.IsInvalid) {
                        throw new InvalidOperationException(SR.GetString(SR.CantCreateFileMapping));
                    }
 
                    fileViewAddress = SafeFileMapViewHandle.MapViewOfFile(fileMappingHandle, NativeMethods.FILE_MAP_WRITE, 0,0, UIntPtr.Zero);
                    if (fileViewAddress.IsInvalid)
                        throw new InvalidOperationException(SR.GetString(SR.CantMapFileView));
 
                    // figure out what size the share memory really is.
                    NativeMethods.MEMORY_BASIC_INFORMATION meminfo = new NativeMethods.MEMORY_BASIC_INFORMATION();
                    if (NativeMethods.VirtualQuery(fileViewAddress, ref meminfo, (IntPtr) sizeof(NativeMethods.MEMORY_BASIC_INFORMATION)) == IntPtr.Zero)
                        throw new InvalidOperationException(SR.GetString(SR.CantGetMappingSize));
                    
                    FileMappingSize = (int) meminfo.RegionSize;
                }
                finally {
                    if (securityDescriptorPointer != null) securityDescriptorPointer.Close();
                    SecurityPermission.RevertAssert();
                }
 
                SafeNativeMethods.InterlockedCompareExchange(fileViewAddress.DangerousGetHandle(), initialOffset, 0);
            }
 
        }
 
        // SafeMarshalCopy always null terminates the char array
        // before copying it to native memory
        //
        private static void SafeMarshalCopy(string str, IntPtr nativePointer) {
            // convert str to a char array and copy it to the unmanaged memory pointer
            char[] tmp = new char[str.Length + 1];
            str.CopyTo(0, tmp, 0, str.Length);
            tmp[str.Length] = '\0';  // make sure the char[] is null terminated
            Marshal.Copy(tmp, 0, nativePointer, tmp.Length);
        }
 
        // <WARNING>
        // The final tmpPadding field is needed to make the size of this structure 8-byte aligned.  This is
        // necessary on IA64.
        // </WARNING>
        // Note that in V1.0 and v1.1 there was no explicit padding defined on any of these structs.  That means that 
        // sizeof(CategoryEntry) or Marshal.SizeOf(typeof(CategoryEntry)) returned 4 bytes less before Whidbey, 
        // and the int we use as IsConsistent could actually overlap the InstanceEntry SpinLock.  
        
        [StructLayout(LayoutKind.Sequential)]
        private struct CategoryEntry {
            public int SpinLock;
            public int CategoryNameHashCode;
            public int CategoryNameOffset;
            public int FirstInstanceOffset;
            public int NextCategoryOffset;
            public int IsConsistent;         // this was 4 bytes of padding in v1.0/v1.1
        }
 
        [StructLayout(LayoutKind.Sequential)]
        private struct InstanceEntry {
            public int SpinLock;
            public int InstanceNameHashCode;
            public int InstanceNameOffset;
            public int RefCount;
            public int FirstCounterOffset;
            public int NextInstanceOffset;
        }
 
        [StructLayout(LayoutKind.Sequential)]
        private struct CounterEntry {
            public int SpinLock;
            public int CounterNameHashCode;
            public int CounterNameOffset;
            public int LifetimeOffset;          // this was 4 bytes of padding in v1.0/v1.1
            public long Value;
            public int NextCounterOffset;
            public int padding2;        
        }
 
        [StructLayout(LayoutKind.Sequential)]
        private struct CounterEntryMisaligned {
            public int SpinLock;
            public int CounterNameHashCode;
            public int CounterNameOffset;
            public int LifetimeOffset;         // this was 4 bytes of padding in v1.0/v1.1
            public int Value_lo;
            public int Value_hi;
            public int NextCounterOffset;
            public int padding2;        // The compiler adds this only if there is an int64 in the struct - 
                                        // ie only for CounterEntry.  It really needs to be here.  
        }
 
        [StructLayout(LayoutKind.Sequential)]
        private struct ProcessLifetimeEntry {
            public int LifetimeType;
            public int ProcessId;
            public Int64 StartupTime;
        }
        
        private class CategoryData {
            public FileMapping FileMapping;
            public bool EnableReuse;
            public bool UseUniqueSharedMemory;
            public string FileMappingName;
            public string MutexName;
            public ArrayList CounterNames;
        }
    }
 
    internal class ProcessData {
        public ProcessData(int pid, long startTime) {
            ProcessId = pid;
            StartupTime = startTime;
        }
        public int ProcessId;
        public long StartupTime;
    }
 
}