//------------------------------------------------------------------------------
// <copyright file="RefreshPropertiesAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.ComponentModel {
using System.Security.Permissions;
/// <devdoc>
/// <para> Specifies how a designer refreshes when the property value is changed.</para>
/// </devdoc>
[AttributeUsage(AttributeTargets.All)]
public sealed class RefreshPropertiesAttribute : Attribute {
/// <devdoc>
/// <para>
/// Indicates all properties should
/// be refreshed if the property value is changed. This field is
/// read-only.
/// </para>
/// </devdoc>
public static readonly RefreshPropertiesAttribute All = new RefreshPropertiesAttribute(RefreshProperties.All);
/// <devdoc>
/// <para>
/// Indicates all properties should
/// be invalidated and repainted if the
/// property value is changed. This field is read-only.
/// </para>
/// </devdoc>
public static readonly RefreshPropertiesAttribute Repaint = new RefreshPropertiesAttribute(RefreshProperties.Repaint);
/// <devdoc>
/// <para>
/// Indicates that by default
/// no
/// properties should be refreshed if the property value
/// is changed. This field is read-only.
/// </para>
/// </devdoc>
public static readonly RefreshPropertiesAttribute Default = new RefreshPropertiesAttribute(RefreshProperties.None);
private RefreshProperties refresh;
/// <devdoc>
/// </devdoc>
/// <internalonly/>
public RefreshPropertiesAttribute(RefreshProperties refresh) {
this.refresh = refresh;
}
/// <devdoc>
/// <para>
/// Gets or sets
/// the refresh properties for the member.
/// </para>
/// </devdoc>
public RefreshProperties RefreshProperties {
get {
return refresh;
}
}
/// <devdoc>
/// <para>
/// Overrides object's Equals method.
/// </para>
/// </devdoc>
public override bool Equals(object value) {
if (value is RefreshPropertiesAttribute) {
return(((RefreshPropertiesAttribute)value).RefreshProperties == refresh);
}
return false;
}
/// <devdoc>
/// <para>
/// Returns the hashcode for this object.
/// </para>
/// </devdoc>
public override int GetHashCode() {
return base.GetHashCode();
}
/// <devdoc>
/// <para>Gets a value indicating whether the current attribute is the default.</para>
/// </devdoc>
public override bool IsDefaultAttribute() {
return this.Equals(Default);
}
}
}
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