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//------------------------------------------------------------------------------
// <copyright file="IEventPropertyService.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.ComponentModel.Design {
using System;
using System.Collections;
using System.ComponentModel;
using Microsoft.Win32;
/// <devdoc>
/// <para>Provides a set of useful methods for binding <see cref='System.ComponentModel.EventDescriptor'/> objects to user code.</para>
/// </devdoc>
[System.Runtime.InteropServices.ComVisible(true)]
public interface IEventBindingService {
/// <devdoc>
/// This creates a name for an event handling method for the given component
/// and event. The name that is created is guaranteed to be unique in the user's source
/// code.
/// </devdoc>
string CreateUniqueMethodName(IComponent component, EventDescriptor e);
/// <devdoc>
/// Retrieves a collection of strings. Each string is the name of a method
/// in user code that has a signature that is compatible with the given event.
/// </devdoc>
ICollection GetCompatibleMethods(EventDescriptor e);
/// <devdoc>
/// For properties that are representing events, this will return the event
/// that the property represents.
/// </devdoc>
EventDescriptor GetEvent(PropertyDescriptor property);
/// <devdoc>
/// <para>Converts a set of event descriptors to a set of property descriptors.</para>
/// </devdoc>
PropertyDescriptorCollection GetEventProperties(EventDescriptorCollection events);
/// <devdoc>
/// <para>
/// Converts a single event to a property.
/// </para>
/// </devdoc>
PropertyDescriptor GetEventProperty(EventDescriptor e);
/// <devdoc>
/// Displays the user code for the designer. This will return true if the user
/// code could be displayed, or false otherwise.
/// </devdoc>
bool ShowCode();
/// <devdoc>
/// Displays the user code for the designer. This will return true if the user
/// code could be displayed, or false otherwise.
/// </devdoc>
bool ShowCode(int lineNumber);
/// <devdoc>
/// Displays the user code for the given event. This will return true if the user
/// code could be displayed, or false otherwise.
/// </devdoc>
bool ShowCode(IComponent component, EventDescriptor e);
}
}
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