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//------------------------------------------------------------------------------
// <copyright file="DesignerVerbCollection.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.ComponentModel.Design {
using System;
using System.Collections;
using System.Diagnostics;
using System.Security.Permissions;
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
[HostProtection(SharedState = true)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.InheritanceDemand, Name="FullTrust")]
[System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name="FullTrust")]
public class DesignerVerbCollection : CollectionBase {
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public DesignerVerbCollection() {
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public DesignerVerbCollection(DesignerVerb[] value) {
AddRange(value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public DesignerVerb this[int index] {
get {
return (DesignerVerb)(List[index]);
}
set {
List[index] = value;
}
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public int Add(DesignerVerb value) {
return List.Add(value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public void AddRange(DesignerVerb[] value) {
if (value == null) {
throw new ArgumentNullException("value");
}
for (int i = 0; ((i) < (value.Length)); i = ((i) + (1))) {
this.Add(value[i]);
}
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public void AddRange(DesignerVerbCollection value) {
if (value == null) {
throw new ArgumentNullException("value");
}
int currentCount = value.Count;
for (int i = 0; i < currentCount; i = ((i) + (1))) {
this.Add(value[i]);
}
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public void Insert(int index, DesignerVerb value) {
List.Insert(index, value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public int IndexOf(DesignerVerb value) {
return List.IndexOf(value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public bool Contains(DesignerVerb value) {
return List.Contains(value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public void Remove(DesignerVerb value) {
List.Remove(value);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public void CopyTo(DesignerVerb[] array, int index) {
List.CopyTo(array, index);
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
protected override void OnSet(int index, object oldValue, object newValue) {
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
protected override void OnInsert(int index, object value) {
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
protected override void OnClear() {
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
protected override void OnRemove(int index, object value) {
}
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
protected override void OnValidate(object value) {
Debug.Assert(value != null, "Don't add null verbs!");
}
}
}
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