|
//------------------------------------------------------------------------------
// <copyright file="ToolboxItemFilterAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.ComponentModel {
using System;
using System.Diagnostics;
using System.Security.Permissions;
/// <devdoc>
/// This attribute allows you to configure a filter that is used enable or disable toolbox items
/// from being used on particular designers. For example, you may have a class of components
/// that can only be used on a certain type of designer. You can configure a toolbox item
/// filter to enforce that rule. For example, take a report designer that uses a component
/// base class of ReportElement. You may want to make ReportElement toolbox items enabled only
/// when a ReportDesigner is the active designer. To do this, you would add the following
/// ToolboxItemFilter attributes to each class:
///
/// [ToolboxItemFilter("MyReportFilterString", ToolboxItemFilterType.Require)]
/// public class ReportElement : Component {}
///
/// [ToolboxItemFilter("MyReportFilterString", ToolboxItemFilterType.Require)]
/// public class ReportDesigner : Component {}
///
/// These two filters specify that ReportElement toolbox items will only be
/// enabled when a ReportDesigner is visible. By specifying a filter type of
/// Require on the report designer class, this will disable any toolbox items
/// that are not report elements. If the report designer specifed a filter type
/// of "Allow" instead of "Require", other components would be enabled when the
/// report designer was active. ReportElements would still be disabled when
/// other designers were active, however, because ReportElement requires designers
/// to have the given filter string.
///
/// Toolbox item filtering is a useful way to restrict toolbox item visibility to
/// cases where it is appropriate. This can help to avoid confusion for users, but
/// you should use caution not to make items unusually restrictive. If you have a
/// general purpose component, for example, you should allow the component to appear
/// on any designer.
///
/// The ASP.NET and Windows Forms designers both use filter attributes to prevent
/// each other's components from being enabled. This is a useful restriction because,
/// since each has several duplicate class names, it may be confusing to users and
/// they may not know which controls to choose.
///
/// </devdoc>
[
AttributeUsage(AttributeTargets.Class, AllowMultiple=true, Inherited=true),
Serializable
]
public sealed class ToolboxItemFilterAttribute : Attribute {
private ToolboxItemFilterType filterType;
private string filterString;
private string typeId;
/// <devdoc>
/// Initializes a new ToolboxItemFilterAttribute with the provide filter string and a filter type of
/// "Allow".
/// </devdoc>
public ToolboxItemFilterAttribute(string filterString) : this(filterString, ToolboxItemFilterType.Allow) {
}
/// <devdoc>
/// Initializes a new ToolboxItemFilterAttribute with the provide filter string and filter type.
/// </devdoc>
public ToolboxItemFilterAttribute(string filterString, ToolboxItemFilterType filterType) {
if (filterString == null) filterString = String.Empty;
this.filterString = filterString;
this.filterType = filterType;
}
/// <devdoc>
/// Retrieves the filter string for this attribute. The filter string is a user-defined string that
/// is used to identify matching attributes.
/// </devdoc>
public string FilterString {
get {
return filterString;
}
}
/// <devdoc>
/// Retrieves the filter type for this attribute. The filter type determines how the filter string should
/// be applied.
/// </devdoc>
public ToolboxItemFilterType FilterType {
get {
return filterType;
}
}
/// <devdoc>
/// The unique identifier for this attribute. All ToolboxItemFilterAttributes with the same filter string
/// are considered the same, so they return the same TypeId.
/// </devdoc>
public override object TypeId {
get {
if (typeId == null) {
typeId = GetType().FullName + filterString;
}
return typeId;
}
}
public override bool Equals(object obj) {
if (obj == this) {
return true;
}
ToolboxItemFilterAttribute other = obj as ToolboxItemFilterAttribute;
return (other != null && other.FilterType.Equals(FilterType) && other.FilterString.Equals(FilterString));
}
public override int GetHashCode() {
// No need to hash on filter type as well; there shouldn't be that many duplicates.
return filterString.GetHashCode();
}
public override bool Match(object obj) {
ToolboxItemFilterAttribute other = obj as ToolboxItemFilterAttribute;
if (other == null) {
return false;
}
// different filter string kills a match immediately.
//
if (!other.FilterString.Equals(FilterString)) {
return false;
}
return true;
}
public override string ToString() {
return filterString + "," + Enum.GetName(typeof(ToolboxItemFilterType), filterType);
}
}
}
|