|
//------------------------------------------------------------------------------
// <copyright file="GuidConverter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.ComponentModel {
using Microsoft.Win32;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Runtime.Remoting;
using System.Runtime.Serialization.Formatters;
using System.Security.Permissions;
/// <devdoc>
/// <para>Provides a
/// type converter to convert globally unique identifier objects to and from various
/// other representations.</para>
/// </devdoc>
[HostProtection(SharedState = true)]
public class GuidConverter : TypeConverter {
/// <devdoc>
/// <para>Gets a value indicating whether this
/// converter can convert an object in the given source type to a globally unique identifier object
/// using the context.</para>
/// </devdoc>
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
if (sourceType == typeof(string)) {
return true;
}
return base.CanConvertFrom(context, sourceType);
}
/// <devdoc>
/// <para>Gets a value indicating whether this converter can
/// convert an object to the given destination type using the context.</para>
/// </devdoc>
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) {
if (destinationType == typeof(InstanceDescriptor)) {
return true;
}
return base.CanConvertTo(context, destinationType);
}
/// <devdoc>
/// <para>Converts
/// the given object to a globally unique identifier object.</para>
/// </devdoc>
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) {
if (value is string) {
string text = ((string)value).Trim();
return new Guid(text);
}
return base.ConvertFrom(context, culture, value);
}
/// <devdoc>
/// Converts the given object to another type. The most common types to convert
/// are to and from a string object. The default implementation will make a call
/// to ToString on the object if the object is valid and if the destination
/// type is string. If this cannot convert to the desitnation type, this will
/// throw a NotSupportedException.
/// </devdoc>
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) {
if (destinationType == null) {
throw new ArgumentNullException("destinationType");
}
if (destinationType == typeof(InstanceDescriptor) && value is Guid) {
ConstructorInfo ctor = typeof(Guid).GetConstructor(new Type[] {typeof(string)});
if (ctor != null) {
return new InstanceDescriptor(ctor, new object[] {value.ToString()});
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
}
}
|