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//------------------------------------------------------------------------------
// <copyright file="DisplayNameAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.ComponentModel {
using System;
using System.Diagnostics;
using System.Security.Permissions;
/// <devdoc>
/// <para>Specifies the display name for a property or event. The default is the name of the property or event.</para>
/// </devdoc>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1813:AvoidUnsealedAttributes")]
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Class | AttributeTargets.Method)]
public class DisplayNameAttribute : Attribute {
/// <devdoc>
/// <para>Specifies the default value for the <see cref='System.ComponentModel.DisplayNameAttribute'/> , which is an
/// empty string (""). This <see langword='static'/> field is read-only.</para>
/// </devdoc>
public static readonly DisplayNameAttribute Default = new DisplayNameAttribute();
private string _displayName;
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public DisplayNameAttribute() : this (string.Empty) {
}
/// <devdoc>
/// <para>Initializes a new instance of the <see cref='System.ComponentModel.DisplayNameAttribute'/> class.</para>
/// </devdoc>
public DisplayNameAttribute(string displayName) {
this._displayName = displayName;
}
/// <devdoc>
/// <para>Gets the description stored in this attribute.</para>
/// </devdoc>
public virtual string DisplayName {
get {
return DisplayNameValue;
}
}
/// <devdoc>
/// Read/Write property that directly modifies the string stored
/// in the description attribute. The default implementation
/// of the Description property simply returns this value.
/// </devdoc>
protected string DisplayNameValue {
get {
return _displayName;
}
set {
_displayName = value;
}
}
public override bool Equals(object obj) {
if (obj == this) {
return true;
}
DisplayNameAttribute other = obj as DisplayNameAttribute;
return (other != null) && other.DisplayName == DisplayName;
}
public override int GetHashCode() {
return DisplayName.GetHashCode();
}
/// <internalonly/>
/// <devdoc>
/// </devdoc>
public override bool IsDefaultAttribute() {
return (this.Equals(Default));
}
}
}
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