1 write to blockType
System (1)
sys\System\IO\compression\Inflater.cs (1)
240blockType = (BlockType)input.GetBits(2);
7 references to blockType
System (7)
sys\System\IO\compression\Inflater.cs (7)
241if (blockType == BlockType.Dynamic) { 245else if (blockType == BlockType.Static) { 251else if (blockType == BlockType.Uncompressed) { 260if (blockType == BlockType.Dynamic) { 268else if (blockType == BlockType.Static) { 271else if (blockType == BlockType.Uncompressed) { 438if( blockType == BlockType.Dynamic) {