1 write to ConnectionLimit
System (1)
net\System\Net\ServicePoint.cs (1)
812cg.ConnectionLimit = limit;
7 references to ConnectionLimit
System (7)
net\System\Net\_ConnectionGroup.cs (6)
242int connectionLimit = ConnectionLimit; 333if (!freeConnectionsAvail && CurrentConnections < ConnectionLimit) { 343GlobalLog.Print("ConnectionGroup::FindMatchingConnection [returning new Connection] CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" + ConnectionLimit.ToString()); 525if (!freeConnectionsAvail && CurrentConnections < ConnectionLimit) { 535GlobalLog.Print("ConnectionGroup::FindConnection [returning new Connection] freeConnectionsAvail:" + freeConnectionsAvail.ToString() + " CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" + ConnectionLimit.ToString()); 544GlobalLog.Print("ConnectionGroup::FindConnection [returning leastbusyConnection] freeConnectionsAvail:" + freeConnectionsAvail.ToString() + " CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" + ConnectionLimit.ToString());
net\System\Net\ServicePoint.cs (1)
217GlobalLog.Print("ServicePoint#" + ValidationHelper.HashString(this) + "::FindConnectionGroup() returning ConnectionGroup:" + ValidationHelper.ToString(entry) + (entry!=null ? " ConnLimit:" + entry.ConnectionLimit.ToString() : ""));