1 write to m_SendBufferSize
System (1)
net\System\Net\WebSockets\WebSocketBuffer.cs (1)
71m_SendBufferSize = sendBufferSize;
4 references to m_SendBufferSize
System (4)
net\System\Net\WebSockets\WebSocketBuffer.cs (4)
75int nativeBufferSize = m_ReceiveBufferSize + m_SendBufferSize + NativeOverheadBufferSize; 100get { return m_SendBufferSize; } 145Marshal.WriteInt32(internalBufferPtr, offset, m_SendBufferSize); 598return Math.Max(m_ReceiveBufferSize, m_SendBufferSize);