1 write to m_version
System (1)
sys\system\collections\concurrent\ConcurrentBag.cs (1)
986
m_version
++; // changing from empty state to non empty state
2 references to m_version
System (2)
sys\system\collections\concurrent\ConcurrentBag.cs (2)
389
versionsList.Add(currentList.
m_version
);
401
if (version != currentList.
m_version
) //oops state changed