1 write to socket
System (1)
net\System\Net\Sockets\Socket.cs (1)
7072this.socket = socket;
4 references to socket
System (4)
net\System\Net\Sockets\Socket.cs (4)
7096if (!context.socket.CanTryAddressFamily(currentAddressSnapshot.AddressFamily)) 7105context.socket.CheckCacheRemote(ref endPoint, true); 7107IAsyncResult connectResult = context.socket.UnsafeBeginConnect(endPoint, 7161context.socket.InternalEndConnect((IAsyncResult) result);