3 writes to editors
System (3)
compmod\system\componentmodel\PropertyDescriptor.cs (3)
235
editors
= null;
330
editors
= new object[5];
339
editors
= newEditors;
5 references to editors
System (5)
compmod\system\componentmodel\PropertyDescriptor.cs (5)
294
return
editors
[i];
335
object[] newEditors = new object[
editors
.Length * 2];
337
Array.Copy(
editors
, newEditors,
editors
.Length);
343
editors
[editorCount++] = editor;