3 writes to editors
System (3)
compmod\system\componentmodel\PropertyDescriptor.cs (3)
235editors = null; 330editors = new object[5]; 339editors = newEditors;
5 references to editors
System (5)
compmod\system\componentmodel\PropertyDescriptor.cs (5)
294return editors[i]; 335object[] newEditors = new object[editors.Length * 2]; 337Array.Copy(editors, newEditors, editors.Length); 343editors[editorCount++] = editor;