1 write to stats
System (1)
net\System\Net\NetworkInformation\SystemTcpStatistics.cs (1)
18uint result = UnsafeNetInfoNativeMethods.GetTcpStatisticsEx(out stats, family);
14 references to stats
System (14)
net\System\Net\NetworkInformation\SystemTcpStatistics.cs (14)
25public override long MinimumTransmissionTimeout{get {return stats.minimumRetransmissionTimeOut;}} 26public override long MaximumTransmissionTimeout{get {return stats.maximumRetransmissionTimeOut;}} 27public override long MaximumConnections{get {return stats.maximumConnections;}} 28public override long ConnectionsInitiated{get {return stats.activeOpens;}} 29public override long ConnectionsAccepted{get {return stats.passiveOpens;}}// is this true? We should check 30public override long FailedConnectionAttempts{get {return stats.failedConnectionAttempts;}} 31public override long ResetConnections{get {return stats.resetConnections;}} 32public override long CurrentConnections{get {return stats.currentConnections;}} 33public override long SegmentsReceived{get {return stats.segmentsReceived;}} 34public override long SegmentsSent{get {return stats.segmentsSent;}} 35public override long SegmentsResent{get {return stats.segmentsResent;}} 36public override long ErrorsReceived{get {return stats.errorsReceived;}} 37public override long ResetsSent{get {return stats.segmentsSentWithReset;}} 38public override long CumulativeConnections{get {return stats.cumulativeConnections;}}