1 write to savedLicenseContext
System (1)
compmod\system\componentmodel\LicenseManager.cs (1)
513
this.
savedLicenseContext
= LicenseManager.CurrentContext;
3 references to savedLicenseContext
System (3)
compmod\system\componentmodel\LicenseManager.cs (3)
515
if (this.
savedLicenseContext
.UsageMode == LicenseUsageMode.Designtime) {
521
String key = this.
savedLicenseContext
.GetSavedLicenseKey(this.savedType, null);
533
this.
savedLicenseContext
.SetSavedLicenseKey(this.savedType, Marshal.PtrToStringBSTR(bstrKey));