1 write to savedLicenseContext
System (1)
compmod\system\componentmodel\LicenseManager.cs (1)
513this.savedLicenseContext = LicenseManager.CurrentContext;
3 references to savedLicenseContext
System (3)
compmod\system\componentmodel\LicenseManager.cs (3)
515if (this.savedLicenseContext.UsageMode == LicenseUsageMode.Designtime) { 521String key = this.savedLicenseContext.GetSavedLicenseKey(this.savedType, null); 533this.savedLicenseContext.SetSavedLicenseKey(this.savedType, Marshal.PtrToStringBSTR(bstrKey));