3 writes to m_NetworkStream
System (3)
net\System\Net\_PooledStream.cs (3)
50m_NetworkStream = new NetworkStream(); 59m_NetworkStream = new NetworkStream(); 338m_NetworkStream = value;
40 references to m_NetworkStream
System (40)
net\System\Net\_PooledStream.cs (40)
93if (!m_NetworkStream.Connected) { 164m_NetworkStream.InitNetworkStream(socket, FileAccess.ReadWrite); 210m_NetworkStream.InitNetworkStream(socket, FileAccess.ReadWrite); 322return (m_NetworkStream is TlsStream); 334return m_NetworkStream; 347return m_NetworkStream.InternalSocket; 356return m_NetworkStream.CanRead; 365return m_NetworkStream.CanSeek; 375return m_NetworkStream.CanWrite; 384return m_NetworkStream.CanTimeout; 394return m_NetworkStream.ReadTimeout; 397m_NetworkStream.ReadTimeout = value; 406return m_NetworkStream.WriteTimeout; 409m_NetworkStream.WriteTimeout = value; 418return m_NetworkStream.Length; 427return m_NetworkStream.Position; 431m_NetworkStream.Position = value; 451return m_NetworkStream.Seek(offset, origin); 469result = m_NetworkStream.Read(buffer, offset, size); 502m_NetworkStream.Write(buffer, offset, size); 528m_NetworkStream.MultipleWrite(buffers); 576m_NetworkStream.Close(timeout); 578m_NetworkStream.Close(); 596Socket socket = m_NetworkStream.InternalSocket; 662m_NetworkStream.Close(); 675m_NetworkStream.Close(timeout); 692return m_NetworkStream.BeginRead(buffer, offset, size, callback, state); 697return m_NetworkStream.UnsafeBeginRead(buffer, offset, size, callback, state); 707return m_NetworkStream.EndRead(asyncResult); 718return m_NetworkStream.BeginWrite(buffer, offset, size, callback, state); 723return m_NetworkStream.UnsafeBeginWrite(buffer, offset, size, callback, state); 733m_NetworkStream.EndWrite(asyncResult); 749return m_NetworkStream.BeginMultipleWrite(buffers, callback, state); 772m_NetworkStream.EndMultipleWrite(asyncResult); 781m_NetworkStream.Flush(); 786return m_NetworkStream.FlushAsync(cancellationToken); 793m_NetworkStream.SetLength(value); 797m_NetworkStream.SetSocketTimeoutOption(mode, timeout, silent); 801return m_NetworkStream.Poll(microSeconds, mode); 805return m_NetworkStream.PollRead();