1 write to events
System (1)
compmod\system\componentmodel\Component.cs (1)
90
events
= new EventHandlerList(this);
4 references to events
System (4)
compmod\system\componentmodel\Component.cs (4)
89
if (
events
== null) {
92
return
events
;
186
if (
events
!= null) {
187
EventHandler handler = (EventHandler)
events
[EventDisposed];