2 writes to m_GCHandles
System (2)
net\System\Net\Sockets\_BaseOverlappedAsyncResult.cs (2)
255
m_GCHandles
= new GCHandle[objectsArray.Length];
264
m_GCHandles
= new GCHandle[1];
3 references to m_GCHandles
System (3)
net\System\Net\Sockets\_BaseOverlappedAsyncResult.cs (3)
258
m_GCHandles
[i] = GCHandle.Alloc(objectsArray[i], GCHandleType.Pinned);
265
m_GCHandles
[0] = GCHandle.Alloc(objectsToPin, GCHandleType.Pinned);
634
GCHandle[] gcHandles =
m_GCHandles
;