1 write to mask
System (1)
compmod\system\collections\specialized\bitvector32.cs (1)
213
this.
mask
= mask;
3 references to mask
System (3)
compmod\system\collections\specialized\bitvector32.cs (3)
219
return
mask
;
238
return obj.
mask
==
mask
&& obj.offset == offset;