2 writes to state
System (2)
net\System\Net\NetworkInformation\SystemTcpConnection.cs (2)
25state = row.state; 39state = row.state;
3 references to state
System (3)
net\System\Net\NetworkInformation\SystemTcpConnection.cs (3)
31int remotePort = ((state == TcpState.Listen)?0:row.remotePort1<<8|row.remotePort2); 45int remotePort = ((state == TcpState.Listen) ? 0 : row.remotePort1 << 8 | row.remotePort2); 52public override TcpState State{get {return state;}}