1 instantiation of OutputBuffer
System (1)
sys\System\IO\compression\DeflaterManaged.cs (1)
55output = new OutputBuffer();
19 references to OutputBuffer
System (19)
sys\System\IO\compression\CopyEncoder.cs (2)
17public void GetBlock(DeflateInput input, OutputBuffer output, bool isFinal) { 59private void WriteLenNLen(ushort len, OutputBuffer output) {
sys\System\IO\compression\DeflaterManaged.cs (3)
47private OutputBuffer output; 112OutputBuffer.BufferState initialOutputState = output.DumpState(); 171OutputBuffer.BufferState initialOutputState = output.DumpState();
sys\System\IO\compression\FastEncoder.cs (11)
39internal void GetBlock(DeflateInput input, OutputBuffer output, int maxBytesToCopy) { 48internal void GetCompressedData(DeflateInput input, OutputBuffer output) { 52internal void GetBlockHeader(OutputBuffer output) { 56internal void GetBlockFooter(OutputBuffer output) { 61private void GetCompressedOutput(DeflateInput input, OutputBuffer output, int maxBytesToCopy) { 97private void GetCompressedOutput(OutputBuffer output) { 122private bool SafeToWriteTo(OutputBuffer output) { // can we safely continue writing to output buffer 126private void WriteEndOfBlock(OutputBuffer output) { 134static internal void WriteMatch(int matchLen, int matchPos, OutputBuffer output) { 159static internal void WriteChar(byte b, OutputBuffer output) { 173static internal void WriteDeflatePreamble(OutputBuffer output) {
sys\System\IO\compression\OutputBuffer.cs (3)
94internal OutputBuffer.BufferState DumpState() { 95OutputBuffer.BufferState savedState; 102internal void RestoreState(OutputBuffer.BufferState state) {